gitea-tea/cmd/releases/create.go

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// Copyright 2020 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package releases
import (
"fmt"
"log"
"net/http"
"os"
"path/filepath"
"code.gitea.io/tea/cmd/flags"
"code.gitea.io/tea/modules/config"
"code.gitea.io/sdk/gitea"
"github.com/urfave/cli/v2"
)
// CmdReleaseCreate represents a sub command of Release to create release
var CmdReleaseCreate = cli.Command{
Name: "create",
Usage: "Create a release",
Description: `Create a release`,
Action: runReleaseCreate,
Flags: append([]cli.Flag{
&cli.StringFlag{
Name: "tag",
Usage: "Tag name",
},
&cli.StringFlag{
Name: "target",
Usage: "Target refs, branch name or commit id",
},
&cli.StringFlag{
Name: "title",
Aliases: []string{"t"},
Usage: "Release title",
},
&cli.StringFlag{
Name: "note",
Aliases: []string{"n"},
Usage: "Release notes",
},
&cli.BoolFlag{
Name: "draft",
Aliases: []string{"d"},
Usage: "Is a draft",
},
&cli.BoolFlag{
Name: "prerelease",
Aliases: []string{"p"},
Usage: "Is a pre-release",
},
&cli.StringSliceFlag{
Name: "asset",
Aliases: []string{"a"},
Usage: "List of files to attach",
},
}, flags.AllDefaultFlags...),
}
func runReleaseCreate(ctx *cli.Context) error {
login, owner, repo := config.InitCommand(flags.GlobalRepoValue, flags.GlobalLoginValue, flags.GlobalRemoteValue)
release, resp, err := login.Client().CreateRelease(owner, repo, gitea.CreateReleaseOption{
TagName: ctx.String("tag"),
Target: ctx.String("target"),
Title: ctx.String("title"),
Note: ctx.String("note"),
IsDraft: ctx.Bool("draft"),
IsPrerelease: ctx.Bool("prerelease"),
})
if err != nil {
if resp != nil && resp.StatusCode == http.StatusConflict {
fmt.Println("error: There already is a release for this tag")
return nil
}
log.Fatal(err)
}
for _, asset := range ctx.StringSlice("asset") {
var file *os.File
if file, err = os.Open(asset); err != nil {
log.Fatal(err)
}
filePath := filepath.Base(asset)
if _, _, err = login.Client().CreateReleaseAttachment(owner, repo, release.ID, file, filePath); err != nil {
file.Close()
log.Fatal(err)
}
file.Close()
}
return nil
}