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3c312cb409
* github.com/araddon/dateparse upgrade => v0.0.0-20200409225146-d820a6159ab1 * code.gitea.io/sdk/gitea upgrade => v0.11.3 * github.com/olekukonko/tablewriter upgrade => v0.0.4 * github.com/mattn/go-runewidth upgrade => v0.0.9 * github.com/stretchr/testify upgrade => v1.5.1 * github.com/davecgh/go-spew upgrade => v1.1.1 * github.com/urfave/cli/v2 upgrade => v2.2.0 Co-authored-by: 6543 <6543@obermui.de> Reviewed-on: https://gitea.com/gitea/tea/pulls/129 Reviewed-by: techknowlogick <techknowlogick@gitea.io> Reviewed-by: Lunny Xiao <xiaolunwen@gmail.com>
504 lines
18 KiB
ArmAsm
504 lines
18 KiB
ArmAsm
// Copyright 2018 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build !gccgo,!purego
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#include "textflag.h"
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// This implementation of Poly1305 uses the vector facility (vx)
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// to process up to 2 blocks (32 bytes) per iteration using an
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// algorithm based on the one described in:
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//
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// NEON crypto, Daniel J. Bernstein & Peter Schwabe
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// https://cryptojedi.org/papers/neoncrypto-20120320.pdf
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//
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// This algorithm uses 5 26-bit limbs to represent a 130-bit
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// value. These limbs are, for the most part, zero extended and
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// placed into 64-bit vector register elements. Each vector
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// register is 128-bits wide and so holds 2 of these elements.
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// Using 26-bit limbs allows us plenty of headroom to accomodate
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// accumulations before and after multiplication without
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// overflowing either 32-bits (before multiplication) or 64-bits
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// (after multiplication).
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//
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// In order to parallelise the operations required to calculate
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// the sum we use two separate accumulators and then sum those
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// in an extra final step. For compatibility with the generic
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// implementation we perform this summation at the end of every
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// updateVX call.
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//
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// To use two accumulators we must multiply the message blocks
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// by r² rather than r. Only the final message block should be
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// multiplied by r.
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//
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// Example:
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//
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// We want to calculate the sum (h) for a 64 byte message (m):
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//
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// h = m[0:16]r⁴ + m[16:32]r³ + m[32:48]r² + m[48:64]r
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//
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// To do this we split the calculation into the even indices
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// and odd indices of the message. These form our SIMD 'lanes':
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//
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// h = m[ 0:16]r⁴ + m[32:48]r² + <- lane 0
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// m[16:32]r³ + m[48:64]r <- lane 1
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//
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// To calculate this iteratively we refactor so that both lanes
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// are written in terms of r² and r:
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//
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// h = (m[ 0:16]r² + m[32:48])r² + <- lane 0
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// (m[16:32]r² + m[48:64])r <- lane 1
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// ^ ^
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// | coefficients for second iteration
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// coefficients for first iteration
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//
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// So in this case we would have two iterations. In the first
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// both lanes are multiplied by r². In the second only the
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// first lane is multiplied by r² and the second lane is
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// instead multiplied by r. This gives use the odd and even
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// powers of r that we need from the original equation.
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//
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// Notation:
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//
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// h - accumulator
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// r - key
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// m - message
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//
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// [a, b] - SIMD register holding two 64-bit values
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// [a, b, c, d] - SIMD register holding four 32-bit values
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// xᵢ[n] - limb n of variable x with bit width i
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//
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// Limbs are expressed in little endian order, so for 26-bit
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// limbs x₂₆[4] will be the most significant limb and x₂₆[0]
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// will be the least significant limb.
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// masking constants
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#define MOD24 V0 // [0x0000000000ffffff, 0x0000000000ffffff] - mask low 24-bits
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#define MOD26 V1 // [0x0000000003ffffff, 0x0000000003ffffff] - mask low 26-bits
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// expansion constants (see EXPAND macro)
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#define EX0 V2
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#define EX1 V3
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#define EX2 V4
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// key (r², r or 1 depending on context)
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#define R_0 V5
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#define R_1 V6
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#define R_2 V7
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#define R_3 V8
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#define R_4 V9
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// precalculated coefficients (5r², 5r or 0 depending on context)
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#define R5_1 V10
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#define R5_2 V11
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#define R5_3 V12
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#define R5_4 V13
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// message block (m)
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#define M_0 V14
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#define M_1 V15
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#define M_2 V16
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#define M_3 V17
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#define M_4 V18
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// accumulator (h)
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#define H_0 V19
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#define H_1 V20
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#define H_2 V21
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#define H_3 V22
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#define H_4 V23
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// temporary registers (for short-lived values)
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#define T_0 V24
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#define T_1 V25
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#define T_2 V26
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#define T_3 V27
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#define T_4 V28
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GLOBL ·constants<>(SB), RODATA, $0x30
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// EX0
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DATA ·constants<>+0x00(SB)/8, $0x0006050403020100
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DATA ·constants<>+0x08(SB)/8, $0x1016151413121110
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// EX1
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DATA ·constants<>+0x10(SB)/8, $0x060c0b0a09080706
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DATA ·constants<>+0x18(SB)/8, $0x161c1b1a19181716
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// EX2
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DATA ·constants<>+0x20(SB)/8, $0x0d0d0d0d0d0f0e0d
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DATA ·constants<>+0x28(SB)/8, $0x1d1d1d1d1d1f1e1d
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// MULTIPLY multiplies each lane of f and g, partially reduced
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// modulo 2¹³⁰ - 5. The result, h, consists of partial products
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// in each lane that need to be reduced further to produce the
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// final result.
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//
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// h₁₃₀ = (f₁₃₀g₁₃₀) % 2¹³⁰ + (5f₁₃₀g₁₃₀) / 2¹³⁰
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//
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// Note that the multiplication by 5 of the high bits is
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// achieved by precalculating the multiplication of four of the
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// g coefficients by 5. These are g51-g54.
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#define MULTIPLY(f0, f1, f2, f3, f4, g0, g1, g2, g3, g4, g51, g52, g53, g54, h0, h1, h2, h3, h4) \
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VMLOF f0, g0, h0 \
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VMLOF f0, g3, h3 \
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VMLOF f0, g1, h1 \
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VMLOF f0, g4, h4 \
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VMLOF f0, g2, h2 \
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VMLOF f1, g54, T_0 \
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VMLOF f1, g2, T_3 \
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VMLOF f1, g0, T_1 \
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VMLOF f1, g3, T_4 \
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VMLOF f1, g1, T_2 \
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VMALOF f2, g53, h0, h0 \
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VMALOF f2, g1, h3, h3 \
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VMALOF f2, g54, h1, h1 \
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VMALOF f2, g2, h4, h4 \
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VMALOF f2, g0, h2, h2 \
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VMALOF f3, g52, T_0, T_0 \
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VMALOF f3, g0, T_3, T_3 \
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VMALOF f3, g53, T_1, T_1 \
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VMALOF f3, g1, T_4, T_4 \
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VMALOF f3, g54, T_2, T_2 \
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VMALOF f4, g51, h0, h0 \
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VMALOF f4, g54, h3, h3 \
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VMALOF f4, g52, h1, h1 \
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VMALOF f4, g0, h4, h4 \
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VMALOF f4, g53, h2, h2 \
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VAG T_0, h0, h0 \
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VAG T_3, h3, h3 \
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VAG T_1, h1, h1 \
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VAG T_4, h4, h4 \
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VAG T_2, h2, h2
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// REDUCE performs the following carry operations in four
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// stages, as specified in Bernstein & Schwabe:
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//
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// 1: h₂₆[0]->h₂₆[1] h₂₆[3]->h₂₆[4]
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// 2: h₂₆[1]->h₂₆[2] h₂₆[4]->h₂₆[0]
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// 3: h₂₆[0]->h₂₆[1] h₂₆[2]->h₂₆[3]
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// 4: h₂₆[3]->h₂₆[4]
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//
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// The result is that all of the limbs are limited to 26-bits
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// except for h₂₆[1] and h₂₆[4] which are limited to 27-bits.
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//
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// Note that although each limb is aligned at 26-bit intervals
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// they may contain values that exceed 2²⁶ - 1, hence the need
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// to carry the excess bits in each limb.
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#define REDUCE(h0, h1, h2, h3, h4) \
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VESRLG $26, h0, T_0 \
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VESRLG $26, h3, T_1 \
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VN MOD26, h0, h0 \
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VN MOD26, h3, h3 \
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VAG T_0, h1, h1 \
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VAG T_1, h4, h4 \
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VESRLG $26, h1, T_2 \
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VESRLG $26, h4, T_3 \
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VN MOD26, h1, h1 \
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VN MOD26, h4, h4 \
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VESLG $2, T_3, T_4 \
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VAG T_3, T_4, T_4 \
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VAG T_2, h2, h2 \
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VAG T_4, h0, h0 \
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VESRLG $26, h2, T_0 \
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VESRLG $26, h0, T_1 \
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VN MOD26, h2, h2 \
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VN MOD26, h0, h0 \
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VAG T_0, h3, h3 \
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VAG T_1, h1, h1 \
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VESRLG $26, h3, T_2 \
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VN MOD26, h3, h3 \
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VAG T_2, h4, h4
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// EXPAND splits the 128-bit little-endian values in0 and in1
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// into 26-bit big-endian limbs and places the results into
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// the first and second lane of d₂₆[0:4] respectively.
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//
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// The EX0, EX1 and EX2 constants are arrays of byte indices
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// for permutation. The permutation both reverses the bytes
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// in the input and ensures the bytes are copied into the
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// destination limb ready to be shifted into their final
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// position.
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#define EXPAND(in0, in1, d0, d1, d2, d3, d4) \
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VPERM in0, in1, EX0, d0 \
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VPERM in0, in1, EX1, d2 \
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VPERM in0, in1, EX2, d4 \
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VESRLG $26, d0, d1 \
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VESRLG $30, d2, d3 \
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VESRLG $4, d2, d2 \
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VN MOD26, d0, d0 \ // [in0₂₆[0], in1₂₆[0]]
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VN MOD26, d3, d3 \ // [in0₂₆[3], in1₂₆[3]]
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VN MOD26, d1, d1 \ // [in0₂₆[1], in1₂₆[1]]
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VN MOD24, d4, d4 \ // [in0₂₆[4], in1₂₆[4]]
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VN MOD26, d2, d2 // [in0₂₆[2], in1₂₆[2]]
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// func updateVX(state *macState, msg []byte)
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TEXT ·updateVX(SB), NOSPLIT, $0
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MOVD state+0(FP), R1
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LMG msg+8(FP), R2, R3 // R2=msg_base, R3=msg_len
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// load EX0, EX1 and EX2
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MOVD $·constants<>(SB), R5
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VLM (R5), EX0, EX2
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// generate masks
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VGMG $(64-24), $63, MOD24 // [0x00ffffff, 0x00ffffff]
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VGMG $(64-26), $63, MOD26 // [0x03ffffff, 0x03ffffff]
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// load h (accumulator) and r (key) from state
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VZERO T_1 // [0, 0]
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VL 0(R1), T_0 // [h₆₄[0], h₆₄[1]]
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VLEG $0, 16(R1), T_1 // [h₆₄[2], 0]
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VL 24(R1), T_2 // [r₆₄[0], r₆₄[1]]
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VPDI $0, T_0, T_2, T_3 // [h₆₄[0], r₆₄[0]]
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VPDI $5, T_0, T_2, T_4 // [h₆₄[1], r₆₄[1]]
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// unpack h and r into 26-bit limbs
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// note: h₆₄[2] may have the low 3 bits set, so h₂₆[4] is a 27-bit value
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VN MOD26, T_3, H_0 // [h₂₆[0], r₂₆[0]]
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VZERO H_1 // [0, 0]
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VZERO H_3 // [0, 0]
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VGMG $(64-12-14), $(63-12), T_0 // [0x03fff000, 0x03fff000] - 26-bit mask with low 12 bits masked out
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VESLG $24, T_1, T_1 // [h₆₄[2]<<24, 0]
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VERIMG $-26&63, T_3, MOD26, H_1 // [h₂₆[1], r₂₆[1]]
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VESRLG $+52&63, T_3, H_2 // [h₂₆[2], r₂₆[2]] - low 12 bits only
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VERIMG $-14&63, T_4, MOD26, H_3 // [h₂₆[1], r₂₆[1]]
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VESRLG $40, T_4, H_4 // [h₂₆[4], r₂₆[4]] - low 24 bits only
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VERIMG $+12&63, T_4, T_0, H_2 // [h₂₆[2], r₂₆[2]] - complete
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VO T_1, H_4, H_4 // [h₂₆[4], r₂₆[4]] - complete
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// replicate r across all 4 vector elements
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VREPF $3, H_0, R_0 // [r₂₆[0], r₂₆[0], r₂₆[0], r₂₆[0]]
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VREPF $3, H_1, R_1 // [r₂₆[1], r₂₆[1], r₂₆[1], r₂₆[1]]
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VREPF $3, H_2, R_2 // [r₂₆[2], r₂₆[2], r₂₆[2], r₂₆[2]]
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VREPF $3, H_3, R_3 // [r₂₆[3], r₂₆[3], r₂₆[3], r₂₆[3]]
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VREPF $3, H_4, R_4 // [r₂₆[4], r₂₆[4], r₂₆[4], r₂₆[4]]
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// zero out lane 1 of h
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VLEIG $1, $0, H_0 // [h₂₆[0], 0]
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VLEIG $1, $0, H_1 // [h₂₆[1], 0]
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VLEIG $1, $0, H_2 // [h₂₆[2], 0]
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VLEIG $1, $0, H_3 // [h₂₆[3], 0]
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VLEIG $1, $0, H_4 // [h₂₆[4], 0]
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// calculate 5r (ignore least significant limb)
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VREPIF $5, T_0
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VMLF T_0, R_1, R5_1 // [5r₂₆[1], 5r₂₆[1], 5r₂₆[1], 5r₂₆[1]]
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VMLF T_0, R_2, R5_2 // [5r₂₆[2], 5r₂₆[2], 5r₂₆[2], 5r₂₆[2]]
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VMLF T_0, R_3, R5_3 // [5r₂₆[3], 5r₂₆[3], 5r₂₆[3], 5r₂₆[3]]
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VMLF T_0, R_4, R5_4 // [5r₂₆[4], 5r₂₆[4], 5r₂₆[4], 5r₂₆[4]]
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// skip r² calculation if we are only calculating one block
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CMPBLE R3, $16, skip
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// calculate r²
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MULTIPLY(R_0, R_1, R_2, R_3, R_4, R_0, R_1, R_2, R_3, R_4, R5_1, R5_2, R5_3, R5_4, M_0, M_1, M_2, M_3, M_4)
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REDUCE(M_0, M_1, M_2, M_3, M_4)
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VGBM $0x0f0f, T_0
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VERIMG $0, M_0, T_0, R_0 // [r₂₆[0], r²₂₆[0], r₂₆[0], r²₂₆[0]]
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VERIMG $0, M_1, T_0, R_1 // [r₂₆[1], r²₂₆[1], r₂₆[1], r²₂₆[1]]
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VERIMG $0, M_2, T_0, R_2 // [r₂₆[2], r²₂₆[2], r₂₆[2], r²₂₆[2]]
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VERIMG $0, M_3, T_0, R_3 // [r₂₆[3], r²₂₆[3], r₂₆[3], r²₂₆[3]]
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VERIMG $0, M_4, T_0, R_4 // [r₂₆[4], r²₂₆[4], r₂₆[4], r²₂₆[4]]
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// calculate 5r² (ignore least significant limb)
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VREPIF $5, T_0
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VMLF T_0, R_1, R5_1 // [5r₂₆[1], 5r²₂₆[1], 5r₂₆[1], 5r²₂₆[1]]
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VMLF T_0, R_2, R5_2 // [5r₂₆[2], 5r²₂₆[2], 5r₂₆[2], 5r²₂₆[2]]
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VMLF T_0, R_3, R5_3 // [5r₂₆[3], 5r²₂₆[3], 5r₂₆[3], 5r²₂₆[3]]
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VMLF T_0, R_4, R5_4 // [5r₂₆[4], 5r²₂₆[4], 5r₂₆[4], 5r²₂₆[4]]
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loop:
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CMPBLE R3, $32, b2 // 2 or fewer blocks remaining, need to change key coefficients
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// load next 2 blocks from message
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VLM (R2), T_0, T_1
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// update message slice
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SUB $32, R3
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MOVD $32(R2), R2
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// unpack message blocks into 26-bit big-endian limbs
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EXPAND(T_0, T_1, M_0, M_1, M_2, M_3, M_4)
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// add 2¹²⁸ to each message block value
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VLEIB $4, $1, M_4
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VLEIB $12, $1, M_4
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multiply:
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// accumulate the incoming message
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VAG H_0, M_0, M_0
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VAG H_3, M_3, M_3
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VAG H_1, M_1, M_1
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VAG H_4, M_4, M_4
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VAG H_2, M_2, M_2
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// multiply the accumulator by the key coefficient
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MULTIPLY(M_0, M_1, M_2, M_3, M_4, R_0, R_1, R_2, R_3, R_4, R5_1, R5_2, R5_3, R5_4, H_0, H_1, H_2, H_3, H_4)
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// carry and partially reduce the partial products
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REDUCE(H_0, H_1, H_2, H_3, H_4)
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CMPBNE R3, $0, loop
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finish:
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// sum lane 0 and lane 1 and put the result in lane 1
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VZERO T_0
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VSUMQG H_0, T_0, H_0
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VSUMQG H_3, T_0, H_3
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VSUMQG H_1, T_0, H_1
|
|
VSUMQG H_4, T_0, H_4
|
|
VSUMQG H_2, T_0, H_2
|
|
|
|
// reduce again after summation
|
|
// TODO(mundaym): there might be a more efficient way to do this
|
|
// now that we only have 1 active lane. For example, we could
|
|
// simultaneously pack the values as we reduce them.
|
|
REDUCE(H_0, H_1, H_2, H_3, H_4)
|
|
|
|
// carry h[1] through to h[4] so that only h[4] can exceed 2²⁶ - 1
|
|
// TODO(mundaym): in testing this final carry was unnecessary.
|
|
// Needs a proof before it can be removed though.
|
|
VESRLG $26, H_1, T_1
|
|
VN MOD26, H_1, H_1
|
|
VAQ T_1, H_2, H_2
|
|
VESRLG $26, H_2, T_2
|
|
VN MOD26, H_2, H_2
|
|
VAQ T_2, H_3, H_3
|
|
VESRLG $26, H_3, T_3
|
|
VN MOD26, H_3, H_3
|
|
VAQ T_3, H_4, H_4
|
|
|
|
// h is now < 2(2¹³⁰ - 5)
|
|
// Pack each lane in h₂₆[0:4] into h₁₂₈[0:1].
|
|
VESLG $26, H_1, H_1
|
|
VESLG $26, H_3, H_3
|
|
VO H_0, H_1, H_0
|
|
VO H_2, H_3, H_2
|
|
VESLG $4, H_2, H_2
|
|
VLEIB $7, $48, H_1
|
|
VSLB H_1, H_2, H_2
|
|
VO H_0, H_2, H_0
|
|
VLEIB $7, $104, H_1
|
|
VSLB H_1, H_4, H_3
|
|
VO H_3, H_0, H_0
|
|
VLEIB $7, $24, H_1
|
|
VSRLB H_1, H_4, H_1
|
|
|
|
// update state
|
|
VSTEG $1, H_0, 0(R1)
|
|
VSTEG $0, H_0, 8(R1)
|
|
VSTEG $1, H_1, 16(R1)
|
|
RET
|
|
|
|
b2: // 2 or fewer blocks remaining
|
|
CMPBLE R3, $16, b1
|
|
|
|
// Load the 2 remaining blocks (17-32 bytes remaining).
|
|
MOVD $-17(R3), R0 // index of final byte to load modulo 16
|
|
VL (R2), T_0 // load full 16 byte block
|
|
VLL R0, 16(R2), T_1 // load final (possibly partial) block and pad with zeros to 16 bytes
|
|
|
|
// The Poly1305 algorithm requires that a 1 bit be appended to
|
|
// each message block. If the final block is less than 16 bytes
|
|
// long then it is easiest to insert the 1 before the message
|
|
// block is split into 26-bit limbs. If, on the other hand, the
|
|
// final message block is 16 bytes long then we append the 1 bit
|
|
// after expansion as normal.
|
|
MOVBZ $1, R0
|
|
MOVD $-16(R3), R3 // index of byte in last block to insert 1 at (could be 16)
|
|
CMPBEQ R3, $16, 2(PC) // skip the insertion if the final block is 16 bytes long
|
|
VLVGB R3, R0, T_1 // insert 1 into the byte at index R3
|
|
|
|
// Split both blocks into 26-bit limbs in the appropriate lanes.
|
|
EXPAND(T_0, T_1, M_0, M_1, M_2, M_3, M_4)
|
|
|
|
// Append a 1 byte to the end of the second to last block.
|
|
VLEIB $4, $1, M_4
|
|
|
|
// Append a 1 byte to the end of the last block only if it is a
|
|
// full 16 byte block.
|
|
CMPBNE R3, $16, 2(PC)
|
|
VLEIB $12, $1, M_4
|
|
|
|
// Finally, set up the coefficients for the final multiplication.
|
|
// We have previously saved r and 5r in the 32-bit even indexes
|
|
// of the R_[0-4] and R5_[1-4] coefficient registers.
|
|
//
|
|
// We want lane 0 to be multiplied by r² so that can be kept the
|
|
// same. We want lane 1 to be multiplied by r so we need to move
|
|
// the saved r value into the 32-bit odd index in lane 1 by
|
|
// rotating the 64-bit lane by 32.
|
|
VGBM $0x00ff, T_0 // [0, 0xffffffffffffffff] - mask lane 1 only
|
|
VERIMG $32, R_0, T_0, R_0 // [_, r²₂₆[0], _, r₂₆[0]]
|
|
VERIMG $32, R_1, T_0, R_1 // [_, r²₂₆[1], _, r₂₆[1]]
|
|
VERIMG $32, R_2, T_0, R_2 // [_, r²₂₆[2], _, r₂₆[2]]
|
|
VERIMG $32, R_3, T_0, R_3 // [_, r²₂₆[3], _, r₂₆[3]]
|
|
VERIMG $32, R_4, T_0, R_4 // [_, r²₂₆[4], _, r₂₆[4]]
|
|
VERIMG $32, R5_1, T_0, R5_1 // [_, 5r²₂₆[1], _, 5r₂₆[1]]
|
|
VERIMG $32, R5_2, T_0, R5_2 // [_, 5r²₂₆[2], _, 5r₂₆[2]]
|
|
VERIMG $32, R5_3, T_0, R5_3 // [_, 5r²₂₆[3], _, 5r₂₆[3]]
|
|
VERIMG $32, R5_4, T_0, R5_4 // [_, 5r²₂₆[4], _, 5r₂₆[4]]
|
|
|
|
MOVD $0, R3
|
|
BR multiply
|
|
|
|
skip:
|
|
CMPBEQ R3, $0, finish
|
|
|
|
b1: // 1 block remaining
|
|
|
|
// Load the final block (1-16 bytes). This will be placed into
|
|
// lane 0.
|
|
MOVD $-1(R3), R0
|
|
VLL R0, (R2), T_0 // pad to 16 bytes with zeros
|
|
|
|
// The Poly1305 algorithm requires that a 1 bit be appended to
|
|
// each message block. If the final block is less than 16 bytes
|
|
// long then it is easiest to insert the 1 before the message
|
|
// block is split into 26-bit limbs. If, on the other hand, the
|
|
// final message block is 16 bytes long then we append the 1 bit
|
|
// after expansion as normal.
|
|
MOVBZ $1, R0
|
|
CMPBEQ R3, $16, 2(PC)
|
|
VLVGB R3, R0, T_0
|
|
|
|
// Set the message block in lane 1 to the value 0 so that it
|
|
// can be accumulated without affecting the final result.
|
|
VZERO T_1
|
|
|
|
// Split the final message block into 26-bit limbs in lane 0.
|
|
// Lane 1 will be contain 0.
|
|
EXPAND(T_0, T_1, M_0, M_1, M_2, M_3, M_4)
|
|
|
|
// Append a 1 byte to the end of the last block only if it is a
|
|
// full 16 byte block.
|
|
CMPBNE R3, $16, 2(PC)
|
|
VLEIB $4, $1, M_4
|
|
|
|
// We have previously saved r and 5r in the 32-bit even indexes
|
|
// of the R_[0-4] and R5_[1-4] coefficient registers.
|
|
//
|
|
// We want lane 0 to be multiplied by r so we need to move the
|
|
// saved r value into the 32-bit odd index in lane 0. We want
|
|
// lane 1 to be set to the value 1. This makes multiplication
|
|
// a no-op. We do this by setting lane 1 in every register to 0
|
|
// and then just setting the 32-bit index 3 in R_0 to 1.
|
|
VZERO T_0
|
|
MOVD $0, R0
|
|
MOVD $0x10111213, R12
|
|
VLVGP R12, R0, T_1 // [_, 0x10111213, _, 0x00000000]
|
|
VPERM T_0, R_0, T_1, R_0 // [_, r₂₆[0], _, 0]
|
|
VPERM T_0, R_1, T_1, R_1 // [_, r₂₆[1], _, 0]
|
|
VPERM T_0, R_2, T_1, R_2 // [_, r₂₆[2], _, 0]
|
|
VPERM T_0, R_3, T_1, R_3 // [_, r₂₆[3], _, 0]
|
|
VPERM T_0, R_4, T_1, R_4 // [_, r₂₆[4], _, 0]
|
|
VPERM T_0, R5_1, T_1, R5_1 // [_, 5r₂₆[1], _, 0]
|
|
VPERM T_0, R5_2, T_1, R5_2 // [_, 5r₂₆[2], _, 0]
|
|
VPERM T_0, R5_3, T_1, R5_3 // [_, 5r₂₆[3], _, 0]
|
|
VPERM T_0, R5_4, T_1, R5_4 // [_, 5r₂₆[4], _, 0]
|
|
|
|
// Set the value of lane 1 to be 1.
|
|
VLEIF $3, $1, R_0 // [_, r₂₆[0], _, 1]
|
|
|
|
MOVD $0, R3
|
|
BR multiply
|