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Fix minor typos and update copyright year
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@ -1,8 +1,7 @@
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baseurl = "http://hugo.spf13.com/"
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baseurl = "https://gohugo.io/"
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title = "Hugo Themes"
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author = "Steve Francia"
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copyright = "Copyright (c) 2008 - 2014, Steve Francia; all rights reserved."
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copyright = "Copyright © 2008–2018, Steve Francia and the Hugo Authors; all rights reserved."
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canonifyurls = true
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paginate = 3
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@ -16,29 +16,29 @@ categories = [
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menu = "main"
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+++
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Hugo uses the excellent [go][] [html/template][gohtmltemplate] library for
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Hugo uses the excellent [Go][] [html/template][gohtmltemplate] library for
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its template engine. It is an extremely lightweight engine that provides a very
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small amount of logic. In our experience that it is just the right amount of
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logic to be able to create a good static website. If you have used other
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template systems from different languages or frameworks you will find a lot of
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similarities in go templates.
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similarities in Go templates.
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This document is a brief primer on using go templates. The [go docs][gohtmltemplate]
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This document is a brief primer on using Go templates. The [Go docs][gohtmltemplate]
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provide more details.
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## Introduction to Go Templates
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Go templates provide an extremely simple template language. It adheres to the
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belief that only the most basic of logic belongs in the template or view layer.
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One consequence of this simplicity is that go templates parse very quickly.
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One consequence of this simplicity is that Go templates parse very quickly.
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A unique characteristic of go templates is they are content aware. Variables and
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A unique characteristic of Go templates is they are content aware. Variables and
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content will be sanitized depending on the context of where they are used. More
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details can be found in the [go docs][gohtmltemplate].
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details can be found in the [Go docs][gohtmltemplate].
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## Basic Syntax
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Go lang templates are html files with the addition of variables and
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Golang templates are HTML files with the addition of variables and
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functions.
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**Go variables and functions are accessible within {{ }}**
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@ -66,7 +66,7 @@ Accessing the Page Parameter "bar"
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## Variables
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Each go template has a struct (object) made available to it. In hugo each
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Each Go template has a struct (object) made available to it. In hugo each
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template is passed either a page or a node struct depending on which type of
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page you are rendering. More details are available on the
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[variables](/layout/variables) page.
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@ -83,7 +83,7 @@ Variables can also be defined and referenced.
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## Functions
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Go template ship with a few functions which provide basic functionality. The go
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Go template ship with a few functions which provide basic functionality. The Go
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template system also provides a mechanism for applications to extend the
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available functions with their own. [Hugo template
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functions](/layout/functions) provide some additional functionality we believe
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@ -113,7 +113,7 @@ Go templates provide the most basic iteration and conditional logic.
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### Iteration
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Just like in go, the go templates make heavy use of range to iterate over
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Just like in Go, the Go templates make heavy use of range to iterate over
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a map, array or slice. The following are different examples of how to use
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range.
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@ -184,12 +184,12 @@ The first example above could be simplified as:
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## Pipes
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One of the most powerful components of go templates is the ability to
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One of the most powerful components of Go templates is the ability to
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stack actions one after another. This is done by using pipes. Borrowed
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from unix pipes, the concept is simple, each pipeline's output becomes the
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input of the following pipe.
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Because of the very simple syntax of go templates, the pipe is essential
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Because of the very simple syntax of Go templates, the pipe is essential
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to being able to chain together function calls. One limitation of the
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pipes is that they only can work with a single value and that value
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becomes the last parameter of the next pipeline.
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@ -228,7 +228,7 @@ Could be rewritten as
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## Context (aka. the dot)
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The most easily overlooked concept to understand about go templates is that {{ . }}
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The most easily overlooked concept to understand about Go templates is that {{ . }}
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always refers to the current context. In the top level of your template this
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will be the data set made available to it. Inside of a iteration it will have
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the value of the current item. When inside of a loop the context has changed. .
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@ -340,5 +340,5 @@ so, such as in this example:
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```
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[go]: <http://golang.org/>
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[gohtmltemplate]: <http://golang.org/pkg/html/template/>
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[go]: https://golang.org/
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[gohtmltemplate]: https://golang.org/pkg/html/template/
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@ -17,12 +17,12 @@ menu = "main"
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## Step 1. Install Hugo
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Goto [hugo releases](https://github.com/spf13/hugo/releases) and download the
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appropriate version for your os and architecture.
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Go to [Hugo releases](https://github.com/spf13/hugo/releases) and download the
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appropriate version for your OS and architecture.
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Save it somewhere specific as we will be using it in the next step.
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More complete instructions are available at [installing hugo](/overview/installing/)
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More complete instructions are available at [Install Hugo](https://gohugo.io/getting-started/installing/)
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## Step 2. Build the Docs
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@ -31,7 +31,7 @@ you are reading right now.
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Follow the following steps:
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1. Clone the [hugo repository](http://github.com/spf13/hugo)
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1. Clone the [Hugo repository](http://github.com/spf13/hugo)
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2. Go into the repo
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3. Run hugo in server mode and build the docs
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4. Open your browser to http://localhost:1313
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@ -51,7 +51,7 @@ Once you've gotten here, follow along the rest of this page on your local build.
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## Step 3. Change the docs site
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Stop the Hugo process by hitting ctrl+c.
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Stop the Hugo process by hitting Ctrl+C.
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Now we are going to run hugo again, but this time with hugo in watch mode.
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@ -81,7 +81,7 @@ Change and save this file.. Notice what happened in your terminal.
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Refresh the browser and observe that the typo is now fixed.
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Notice how quick that was. Try to refresh the site before it's finished building.. I double dare you.
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Notice how quick that was. Try to refresh the site before it's finished building. I double dare you.
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Having nearly instant feedback enables you to have your creativity flow without waiting for long builds.
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## Step 4. Have fun
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