Increase STARTTLS_SLEEP for lame servers

.. as otherwise the connection will be tore down too early.
It doens't cost anything for faster servers as it is the max
time to wait.
This commit is contained in:
Dirk 2017-11-24 22:55:13 +01:00
parent f2b37c767d
commit d1e7498458

View File

@ -204,7 +204,7 @@ HEADER_MAXSLEEP=${HEADER_MAXSLEEP:-5} # we wait this long before killing the p
MAX_WAITSOCK=${MAX_WAITSOCK:-10} # waiting at max 10 seconds for socket reply. There shouldn't be any reason to change this.
CCS_MAX_WAITSOCK=${CCS_MAX_WAITSOCK:-5} # for the two CCS payload (each). There shouldn't be any reason to change this.
HEARTBLEED_MAX_WAITSOCK=${HEARTBLEED_MAX_WAITSOCK:-8} # for the heartbleed payload. There shouldn't be any reason to change this.
STARTTLS_SLEEP=${STARTTLS_SLEEP:-1} # max time to wait on a socket replay for STARTTLS
STARTTLS_SLEEP=${STARTTLS_SLEEP:-10} # max time to wait on a socket replay for STARTTLS
FAST_STARTTLS=${FAST_STARTTLS:-true} # at the cost of reliabilty decrease the handshakes for STARTTLS
USLEEP_SND=${USLEEP_SND:-0.1} # sleep time for general socket send
USLEEP_REC=${USLEEP_REC:-0.2} # sleep time for general socket receive