Remove integration tests in config_extended_test.go that duplicate
unit tests in config_test.go for findLocalCheatpath. Remove redundant
fuzz functions (FuzzFindLocalCheatpathNearestWins, FuzzTagsStress),
a duplicate parse test (TestParseInvalidYAML), and a permanently-skipped
interactive test (TestPromptIntegration).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Delete tautological, no-assertion, and permanently-skipped tests.
Rewrite false-confidence tests that couldn't detect the bugs they
claimed to test. Decouple brittle assertions from error message
strings and third-party library output. Fix misleading test names
and error messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add .gitattributes to force LF in mock files (Windows autocrlf)
- Fix parse.go: detect line endings from content instead of runtime.GOOS
- Add fail-fast: false to CI matrix; trigger on all branch pushes
- Skip chmod-based tests on Windows (permissions work differently)
- Use filepath.Join for expected paths in Windows path tests
- Use platform-appropriate invalid paths in error tests
- Add Windows absolute path test case for ValidateSheetName
- Skip Unix-specific integration tests on Windows
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fix an issue whereby the installer installed cheatsheets into the wrong
directory on Windows. This occurred because previously `path.Join` was
used where `path/filepath.Join` should have been used.
This matters, because the former always uses `/` as the path separator,
whereas the latter will use `/` or `\` as is appropriate for the
runtime environment.
This should resolve bullet point 4 in #665.
Dramatically improves the usefulness of `--search` by outputting
"chunked" results. This removes the need (usually) to search and then
manually open a cheatsheet.
- Deprecates the `Match` struct
- Applies syntax highlighting to search results output in a manner
consistent with the 'View' output
- Refactors search to move colorization functionality outside of its
concern
- Re-implemented the project in Golang, and deprecated Python entirely
- Implemented several new, long-requested features
- Refactored cheatsheets into a separate repository