chore: modernize CI and update Go toolchain

- Bump Go from 1.19 to 1.26 and update all dependencies
- Rewrite CI workflow with matrix strategy (Linux, macOS, Windows)
- Update GitHub Actions to current versions (checkout@v4, setup-go@v5)
- Update CodeQL actions from v1 to v3
- Fix cross-platform bug in mock/path.go (path.Join -> filepath.Join)
- Clean up dependabot config (weekly schedule, remove stale ignore)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Christopher Allen Lane
2026-02-14 20:58:51 -05:00
parent cc85a4bdb1
commit 2a19755804
657 changed files with 49050 additions and 32001 deletions

View File

@@ -43,8 +43,8 @@ type DLL struct {
// LoadDLL loads DLL file into memory.
//
// Warning: using LoadDLL without an absolute path name is subject to
// DLL preloading attacks. To safely load a system DLL, use LazyDLL
// with System set to true, or use LoadLibraryEx directly.
// DLL preloading attacks. To safely load a system DLL, use [NewLazySystemDLL],
// or use [LoadLibraryEx] directly.
func LoadDLL(name string) (dll *DLL, err error) {
namep, err := UTF16PtrFromString(name)
if err != nil {
@@ -65,7 +65,7 @@ func LoadDLL(name string) (dll *DLL, err error) {
return d, nil
}
// MustLoadDLL is like LoadDLL but panics if load operation failes.
// MustLoadDLL is like LoadDLL but panics if load operation fails.
func MustLoadDLL(name string) *DLL {
d, e := LoadDLL(name)
if e != nil {
@@ -271,6 +271,9 @@ func (d *LazyDLL) NewProc(name string) *LazyProc {
}
// NewLazyDLL creates new LazyDLL associated with DLL file.
//
// Warning: using NewLazyDLL without an absolute path name is subject to
// DLL preloading attacks. To safely load a system DLL, use [NewLazySystemDLL].
func NewLazyDLL(name string) *LazyDLL {
return &LazyDLL{Name: name}
}
@@ -410,7 +413,3 @@ func loadLibraryEx(name string, system bool) (*DLL, error) {
}
return &DLL{Name: name, Handle: h}, nil
}
type errString string
func (s errString) Error() string { return string(s) }