chore: housekeeping and refactoring (bump to 4.7.1)

- Remove unused parameters, dead files, and inaccurate doc.go files
- Extract shared helpers, eliminate duplication
- Rename cheatpath.Cheatpath to cheatpath.Path
- Optimize filesystem walks (WalkDir, skip .git)
- Move sheet name validation to sheet.Validate
- Move integration tests to test/integration/
- Consolidate internal/mock into mocks/
- Move fuzz.sh to test/
- Inline loadSheets helper into command callers
- Extract config.New into its own file
- Fix stale references in HACKING.md and CLAUDE.md
- Restore plan9 build target
- Remove redundant and low-value tests
- Clean up project documentation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Christopher Allen Lane
2026-02-15 15:09:30 -05:00
parent d4a8a79628
commit 5ad1a3c39f
68 changed files with 605 additions and 1578 deletions

View File

@@ -2,27 +2,10 @@
// management.
package cheatpath
import "fmt"
// Cheatpath encapsulates cheatsheet path information
type Cheatpath struct {
// Path encapsulates cheatsheet path information
type Path struct {
Name string `yaml:"name"`
Path string `yaml:"path"`
ReadOnly bool `yaml:"readonly"`
Tags []string `yaml:"tags"`
}
// Validate ensures that the Cheatpath is valid
func (c Cheatpath) Validate() error {
// Check that name is not empty
if c.Name == "" {
return fmt.Errorf("cheatpath name cannot be empty")
}
// Check that path is not empty
if c.Path == "" {
return fmt.Errorf("cheatpath path cannot be empty")
}
return nil
}

View File

@@ -8,13 +8,13 @@ import (
func TestCheatpathValidate(t *testing.T) {
tests := []struct {
name string
cheatpath Cheatpath
cheatpath Path
wantErr bool
errMsg string
}{
{
name: "valid cheatpath",
cheatpath: Cheatpath{
cheatpath: Path{
Name: "personal",
Path: "/home/user/.config/cheat/personal",
ReadOnly: false,
@@ -24,7 +24,7 @@ func TestCheatpathValidate(t *testing.T) {
},
{
name: "empty name",
cheatpath: Cheatpath{
cheatpath: Path{
Name: "",
Path: "/home/user/.config/cheat/personal",
ReadOnly: false,
@@ -35,7 +35,7 @@ func TestCheatpathValidate(t *testing.T) {
},
{
name: "empty path",
cheatpath: Cheatpath{
cheatpath: Path{
Name: "personal",
Path: "",
ReadOnly: false,
@@ -46,7 +46,7 @@ func TestCheatpathValidate(t *testing.T) {
},
{
name: "both empty",
cheatpath: Cheatpath{
cheatpath: Path{
Name: "",
Path: "",
ReadOnly: true,
@@ -57,7 +57,7 @@ func TestCheatpathValidate(t *testing.T) {
},
{
name: "minimal valid",
cheatpath: Cheatpath{
cheatpath: Path{
Name: "x",
Path: "/",
},
@@ -65,7 +65,7 @@ func TestCheatpathValidate(t *testing.T) {
},
{
name: "with readonly and tags",
cheatpath: Cheatpath{
cheatpath: Path{
Name: "community",
Path: "/usr/share/cheat",
ReadOnly: true,
@@ -88,26 +88,3 @@ func TestCheatpathValidate(t *testing.T) {
})
}
}
func TestCheatpathStruct(t *testing.T) {
// Test that the struct fields work as expected
cp := Cheatpath{
Name: "test",
Path: "/test/path",
ReadOnly: true,
Tags: []string{"tag1", "tag2"},
}
if cp.Name != "test" {
t.Errorf("expected Name to be 'test', got %q", cp.Name)
}
if cp.Path != "/test/path" {
t.Errorf("expected Path to be '/test/path', got %q", cp.Path)
}
if !cp.ReadOnly {
t.Error("expected ReadOnly to be true")
}
if len(cp.Tags) != 2 || cp.Tags[0] != "tag1" || cp.Tags[1] != "tag2" {
t.Errorf("expected Tags to be [tag1 tag2], got %v", cp.Tags)
}
}

View File

@@ -1,64 +0,0 @@
// Package cheatpath manages collections of cheat sheets organized in filesystem directories.
//
// A Cheatpath represents a directory containing cheat sheets, with associated
// metadata such as tags and read-only status. Multiple cheatpaths can be
// configured to organize sheets from different sources (personal, community, work, etc.).
//
// # Cheatpath Structure
//
// Each cheatpath has:
// - Name: A friendly identifier (e.g., "personal", "community")
// - Path: The filesystem path to the directory
// - Tags: Tags automatically applied to all sheets in this path
// - ReadOnly: Whether sheets in this path can be modified
//
// Example configuration:
//
// cheatpaths:
// - name: personal
// path: ~/cheat
// tags: []
// readonly: false
// - name: community
// path: ~/cheat/community
// tags: [community]
// readonly: true
//
// # Directory-Scoped Cheatpaths
//
// The package supports directory-scoped cheatpaths via `.cheat` directories.
// When running cheat, the tool walks upward from the current working directory
// to the filesystem root, stopping at the first `.cheat` directory found. That
// directory is temporarily added to the available cheatpaths.
//
// # Precedence and Overrides
//
// When multiple cheatpaths contain a sheet with the same name, the sheet
// from the most "local" cheatpath takes precedence. This allows users to
// override community sheets with personal versions.
//
// Key Functions
//
// - Filter: Filters cheatpaths by name
// - Validate: Ensures cheatpath configuration is valid
// - Writeable: Returns the first writeable cheatpath
//
// Example Usage
//
// // Filter cheatpaths to only "personal"
// filtered, err := cheatpath.Filter(paths, "personal")
// if err != nil {
// log.Fatal(err)
// }
//
// // Find a writeable cheatpath
// writeable, err := cheatpath.Writeable(paths)
// if err != nil {
// log.Fatal(err)
// }
//
// // Validate cheatpath configuration
// if err := cheatpath.Validate(paths); err != nil {
// log.Fatal(err)
// }
package cheatpath

View File

@@ -5,15 +5,15 @@ import (
)
// Filter filters all cheatpaths that are not named `name`
func Filter(paths []Cheatpath, name string) ([]Cheatpath, error) {
func Filter(paths []Path, name string) ([]Path, error) {
// if a path of the given name exists, return it
for _, path := range paths {
if path.Name == name {
return []Cheatpath{path}, nil
return []Path{path}, nil
}
}
// otherwise, return an error
return []Cheatpath{}, fmt.Errorf("cheatpath does not exist: %s", name)
return []Path{}, fmt.Errorf("cheatpath does not exist: %s", name)
}

View File

@@ -9,10 +9,10 @@ import (
func TestFilterSuccess(t *testing.T) {
// init cheatpaths
paths := []Cheatpath{
Cheatpath{Name: "foo"},
Cheatpath{Name: "bar"},
Cheatpath{Name: "baz"},
paths := []Path{
Path{Name: "foo"},
Path{Name: "bar"},
Path{Name: "baz"},
}
// filter the paths
@@ -39,10 +39,10 @@ func TestFilterSuccess(t *testing.T) {
func TestFilterFailure(t *testing.T) {
// init cheatpaths
paths := []Cheatpath{
Cheatpath{Name: "foo"},
Cheatpath{Name: "bar"},
Cheatpath{Name: "baz"},
paths := []Path{
Path{Name: "foo"},
Path{Name: "bar"},
Path{Name: "baz"},
}
// filter the paths

View File

@@ -2,39 +2,15 @@ package cheatpath
import (
"fmt"
"path/filepath"
"strings"
)
// ValidateSheetName ensures that a cheatsheet name does not contain
// directory traversal sequences or other potentially dangerous patterns.
func ValidateSheetName(name string) error {
// Reject empty names
if name == "" {
return fmt.Errorf("cheatsheet name cannot be empty")
// Validate ensures that the Path is valid
func (c Path) Validate() error {
if c.Name == "" {
return fmt.Errorf("cheatpath name cannot be empty")
}
// Reject names containing directory traversal
if strings.Contains(name, "..") {
return fmt.Errorf("cheatsheet name cannot contain '..'")
if c.Path == "" {
return fmt.Errorf("cheatpath path cannot be empty")
}
// Reject absolute paths
if filepath.IsAbs(name) {
return fmt.Errorf("cheatsheet name cannot be an absolute path")
}
// Reject names that start with ~ (home directory expansion)
if strings.HasPrefix(name, "~") {
return fmt.Errorf("cheatsheet name cannot start with '~'")
}
// Reject hidden files (files that start with a dot)
// We don't display hidden files, so we shouldn't create them
filename := filepath.Base(name)
if strings.HasPrefix(filename, ".") {
return fmt.Errorf("cheatsheet name cannot start with '.' (hidden files are not supported)")
}
return nil
}

View File

@@ -4,8 +4,8 @@ import (
"fmt"
)
// Writeable returns a writeable Cheatpath
func Writeable(cheatpaths []Cheatpath) (Cheatpath, error) {
// Writeable returns a writeable Path
func Writeable(cheatpaths []Path) (Path, error) {
// iterate backwards over the cheatpaths
// NB: we're going backwards because we assume that the most "local"
@@ -18,5 +18,5 @@ func Writeable(cheatpaths []Cheatpath) (Cheatpath, error) {
}
// otherwise, return an error
return Cheatpath{}, fmt.Errorf("no writeable cheatpaths found")
return Path{}, fmt.Errorf("no writeable cheatpaths found")
}

View File

@@ -9,10 +9,10 @@ import (
func TestWriteableOK(t *testing.T) {
// initialize some cheatpaths
cheatpaths := []Cheatpath{
Cheatpath{Path: "/foo", ReadOnly: true},
Cheatpath{Path: "/bar", ReadOnly: false},
Cheatpath{Path: "/baz", ReadOnly: true},
cheatpaths := []Path{
Path{Path: "/foo", ReadOnly: true},
Path{Path: "/bar", ReadOnly: false},
Path{Path: "/baz", ReadOnly: true},
}
// get the writeable cheatpath
@@ -34,10 +34,10 @@ func TestWriteableOK(t *testing.T) {
func TestWriteableNotOK(t *testing.T) {
// initialize some cheatpaths
cheatpaths := []Cheatpath{
Cheatpath{Path: "/foo", ReadOnly: true},
Cheatpath{Path: "/bar", ReadOnly: true},
Cheatpath{Path: "/baz", ReadOnly: true},
cheatpaths := []Path{
Path{Path: "/foo", ReadOnly: true},
Path{Path: "/bar", ReadOnly: true},
Path{Path: "/baz", ReadOnly: true},
}
// get the writeable cheatpath

View File

@@ -2,158 +2,16 @@
package config
import (
"fmt"
"os"
"path/filepath"
"strings"
cp "github.com/cheat/cheat/internal/cheatpath"
"github.com/mitchellh/go-homedir"
"gopkg.in/yaml.v3"
)
// Config encapsulates configuration parameters
type Config struct {
Colorize bool `yaml:"colorize"`
Editor string `yaml:"editor"`
Cheatpaths []cp.Cheatpath `yaml:"cheatpaths"`
Style string `yaml:"style"`
Formatter string `yaml:"formatter"`
Pager string `yaml:"pager"`
Colorize bool `yaml:"colorize"`
Editor string `yaml:"editor"`
Cheatpaths []cp.Path `yaml:"cheatpaths"`
Style string `yaml:"style"`
Formatter string `yaml:"formatter"`
Pager string `yaml:"pager"`
Path string
}
// New returns a new Config struct
func New(_ map[string]interface{}, confPath string, resolve bool) (Config, error) {
// read the config file
buf, err := os.ReadFile(confPath)
if err != nil {
return Config{}, fmt.Errorf("could not read config file: %v", err)
}
// initialize a config object
conf := Config{}
// store the config path
conf.Path = confPath
// unmarshal the yaml
err = yaml.Unmarshal(buf, &conf)
if err != nil {
return Config{}, fmt.Errorf("could not unmarshal yaml: %v", err)
}
// if a .cheat directory exists in the current directory or any ancestor,
// append it to the cheatpaths
cwd, err := os.Getwd()
if err != nil {
return Config{}, fmt.Errorf("failed to get cwd: %v", err)
}
if local := findLocalCheatpath(cwd); local != "" {
path := cp.Cheatpath{
Name: "cwd",
Path: local,
ReadOnly: false,
Tags: []string{},
}
conf.Cheatpaths = append(conf.Cheatpaths, path)
}
// process cheatpaths
var validPaths []cp.Cheatpath
for _, cheatpath := range conf.Cheatpaths {
// expand ~ in config paths
expanded, err := homedir.Expand(cheatpath.Path)
if err != nil {
return Config{}, fmt.Errorf("failed to expand ~: %v", err)
}
// follow symlinks
//
// NB: `resolve` is an ugly kludge that exists for the sake of unit-tests.
// It's necessary because `EvalSymlinks` will error if the symlink points
// to a non-existent location on the filesystem. When unit-testing,
// however, we don't want to have dependencies on the filesystem. As such,
// `resolve` is a switch that allows us to turn off symlink resolution when
// running the config tests.
if resolve {
evaled, err := filepath.EvalSymlinks(expanded)
if err != nil {
// if the path simply doesn't exist, warn and skip it
if os.IsNotExist(err) {
fmt.Fprintf(os.Stderr,
"WARNING: cheatpath '%s' does not exist, skipping\n",
expanded,
)
continue
}
return Config{}, fmt.Errorf(
"failed to resolve symlink: %s: %v",
expanded,
err,
)
}
expanded = evaled
}
cheatpath.Path = expanded
validPaths = append(validPaths, cheatpath)
}
conf.Cheatpaths = validPaths
// determine the editor: env vars override the config file value,
// following standard Unix convention (see #589)
if v := os.Getenv("VISUAL"); v != "" {
conf.Editor = v
} else if v := os.Getenv("EDITOR"); v != "" {
conf.Editor = v
} else {
conf.Editor = strings.TrimSpace(conf.Editor)
}
// if an editor was still not determined, attempt to choose one
// that's appropriate for the environment
if conf.Editor == "" {
if conf.Editor, err = Editor(); err != nil {
return Config{}, err
}
}
// if a chroma style was not provided, set a default
if conf.Style == "" {
conf.Style = "bw"
}
// if a chroma formatter was not provided, set a default
if conf.Formatter == "" {
conf.Formatter = "terminal"
}
// load the pager
conf.Pager = strings.TrimSpace(conf.Pager)
return conf, nil
}
// findLocalCheatpath walks upward from dir looking for a .cheat directory.
// It returns the path to the first .cheat directory found, or an empty string
// if none exists. This mirrors the discovery pattern used by git for .git
// directories.
func findLocalCheatpath(dir string) string {
for {
candidate := filepath.Join(dir, ".cheat")
if info, err := os.Stat(candidate); err == nil && info.IsDir() {
return candidate
}
parent := filepath.Dir(dir)
if parent == dir {
return ""
}
dir = parent
}
}

View File

@@ -3,10 +3,9 @@ package config
import (
"os"
"path/filepath"
"runtime"
"testing"
"github.com/cheat/cheat/internal/mock"
"github.com/cheat/cheat/mocks"
)
// TestConfigYAMLErrors tests YAML parsing errors
@@ -19,258 +18,22 @@ func TestConfigYAMLErrors(t *testing.T) {
defer os.RemoveAll(tempDir)
invalidYAML := filepath.Join(tempDir, "invalid.yml")
err = os.WriteFile(invalidYAML, []byte("invalid: yaml: content:\n - no closing"), 0644)
err = os.WriteFile(invalidYAML, []byte("cheatpaths: [{unclosed\n"), 0644)
if err != nil {
t.Fatalf("failed to write invalid yaml: %v", err)
}
// Attempt to load invalid YAML
_, err = New(map[string]interface{}{}, invalidYAML, false)
_, err = New(invalidYAML, false)
if err == nil {
t.Error("expected error for invalid YAML, got nil")
}
}
// TestConfigLocalCheatpath tests local .cheat directory detection
func TestConfigLocalCheatpath(t *testing.T) {
// Create a temporary directory to act as working directory
tempDir, err := os.MkdirTemp("", "cheat-config-test-*")
if err != nil {
t.Fatalf("failed to create temp dir: %v", err)
}
defer os.RemoveAll(tempDir)
// Resolve symlinks in temp dir path (macOS /var -> /private/var)
tempDir, err = filepath.EvalSymlinks(tempDir)
if err != nil {
t.Fatalf("failed to resolve temp dir symlinks: %v", err)
}
// Save current working directory
oldCwd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to get cwd: %v", err)
}
defer os.Chdir(oldCwd)
// Change to temp directory
err = os.Chdir(tempDir)
if err != nil {
t.Fatalf("failed to change dir: %v", err)
}
// Create .cheat directory
localCheat := filepath.Join(tempDir, ".cheat")
err = os.Mkdir(localCheat, 0755)
if err != nil {
t.Fatalf("failed to create .cheat dir: %v", err)
}
// Load config
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to load config: %v", err)
}
// Check that local cheatpath was added
found := false
for _, cp := range conf.Cheatpaths {
if cp.Name == "cwd" && cp.Path == localCheat {
found = true
break
}
}
if !found {
t.Error("local .cheat directory was not added to cheatpaths")
}
}
// TestConfigLocalCheatpathInParent tests that .cheat in a parent directory is found
func TestConfigLocalCheatpathInParent(t *testing.T) {
tempDir, err := os.MkdirTemp("", "cheat-config-test-*")
if err != nil {
t.Fatalf("failed to create temp dir: %v", err)
}
defer os.RemoveAll(tempDir)
// Resolve symlinks in temp dir path (macOS /var -> /private/var)
tempDir, err = filepath.EvalSymlinks(tempDir)
if err != nil {
t.Fatalf("failed to resolve temp dir symlinks: %v", err)
}
oldCwd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to get cwd: %v", err)
}
defer os.Chdir(oldCwd)
// Create .cheat in the root of the temp dir
localCheat := filepath.Join(tempDir, ".cheat")
if err := os.Mkdir(localCheat, 0755); err != nil {
t.Fatalf("failed to create .cheat dir: %v", err)
}
// Create a subdirectory and cd into it
subDir := filepath.Join(tempDir, "sub")
if err := os.Mkdir(subDir, 0755); err != nil {
t.Fatalf("failed to create sub dir: %v", err)
}
if err := os.Chdir(subDir); err != nil {
t.Fatalf("failed to chdir: %v", err)
}
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to load config: %v", err)
}
found := false
for _, cp := range conf.Cheatpaths {
if cp.Name == "cwd" && cp.Path == localCheat {
found = true
break
}
}
if !found {
t.Error("parent .cheat directory was not added to cheatpaths")
}
}
// TestConfigLocalCheatpathNearestWins tests that the nearest .cheat wins
func TestConfigLocalCheatpathNearestWins(t *testing.T) {
tempDir, err := os.MkdirTemp("", "cheat-config-test-*")
if err != nil {
t.Fatalf("failed to create temp dir: %v", err)
}
defer os.RemoveAll(tempDir)
// Resolve symlinks in temp dir path (macOS /var -> /private/var)
tempDir, err = filepath.EvalSymlinks(tempDir)
if err != nil {
t.Fatalf("failed to resolve temp dir symlinks: %v", err)
}
oldCwd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to get cwd: %v", err)
}
defer os.Chdir(oldCwd)
// Create .cheat at root
if err := os.Mkdir(filepath.Join(tempDir, ".cheat"), 0755); err != nil {
t.Fatalf("failed to create root .cheat dir: %v", err)
}
// Create sub/.cheat (the nearer one)
subDir := filepath.Join(tempDir, "sub")
if err := os.Mkdir(subDir, 0755); err != nil {
t.Fatalf("failed to create sub dir: %v", err)
}
nearCheat := filepath.Join(subDir, ".cheat")
if err := os.Mkdir(nearCheat, 0755); err != nil {
t.Fatalf("failed to create near .cheat dir: %v", err)
}
// cd into sub/deep/
deepDir := filepath.Join(subDir, "deep")
if err := os.Mkdir(deepDir, 0755); err != nil {
t.Fatalf("failed to create deep dir: %v", err)
}
if err := os.Chdir(deepDir); err != nil {
t.Fatalf("failed to chdir: %v", err)
}
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to load config: %v", err)
}
found := false
for _, cp := range conf.Cheatpaths {
if cp.Name == "cwd" {
if cp.Path != nearCheat {
t.Errorf("expected nearest .cheat %s, got %s", nearCheat, cp.Path)
}
found = true
break
}
}
if !found {
t.Error("no cwd cheatpath found")
}
}
// TestConfigNoLocalCheatpath tests that no cwd cheatpath is added when no .cheat exists
func TestConfigNoLocalCheatpath(t *testing.T) {
tempDir, err := os.MkdirTemp("", "cheat-config-test-*")
if err != nil {
t.Fatalf("failed to create temp dir: %v", err)
}
defer os.RemoveAll(tempDir)
oldCwd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to get cwd: %v", err)
}
defer os.Chdir(oldCwd)
if err := os.Chdir(tempDir); err != nil {
t.Fatalf("failed to chdir: %v", err)
}
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to load config: %v", err)
}
for _, cp := range conf.Cheatpaths {
if cp.Name == "cwd" {
t.Error("cwd cheatpath should not be added when no .cheat exists")
}
}
}
// TestConfigLocalCheatpathFileSkipped tests that a .cheat file (not dir) is skipped
func TestConfigLocalCheatpathFileSkipped(t *testing.T) {
tempDir, err := os.MkdirTemp("", "cheat-config-test-*")
if err != nil {
t.Fatalf("failed to create temp dir: %v", err)
}
defer os.RemoveAll(tempDir)
oldCwd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to get cwd: %v", err)
}
defer os.Chdir(oldCwd)
// Create .cheat as a file, not a directory
if err := os.WriteFile(filepath.Join(tempDir, ".cheat"), []byte("not a dir"), 0644); err != nil {
t.Fatalf("failed to create .cheat file: %v", err)
}
if err := os.Chdir(tempDir); err != nil {
t.Fatalf("failed to chdir: %v", err)
}
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to load config: %v", err)
}
for _, cp := range conf.Cheatpaths {
if cp.Name == "cwd" {
t.Error("cwd cheatpath should not be added for a .cheat file")
}
}
}
// TestConfigDefaults tests default values
func TestConfigDefaults(t *testing.T) {
// Load empty config
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
conf, err := New(mocks.Path("conf/empty.yml"), false)
if err != nil {
t.Errorf("failed to load config: %v", err)
}
@@ -329,13 +92,16 @@ cheatpaths:
}
// Load config with symlink resolution
conf, err := New(map[string]interface{}{}, configFile, true)
conf, err := New(configFile, true)
if err != nil {
t.Errorf("failed to load config: %v", err)
}
// Verify symlink was resolved
if len(conf.Cheatpaths) > 0 && conf.Cheatpaths[0].Path != targetDir {
if len(conf.Cheatpaths) == 0 {
t.Fatal("expected at least one cheatpath, got none")
}
if conf.Cheatpaths[0].Path != targetDir {
t.Errorf("expected symlink to be resolved to %s, got %s", targetDir, conf.Cheatpaths[0].Path)
}
}
@@ -372,7 +138,7 @@ cheatpaths:
// Load config with symlink resolution should skip the broken cheatpath
// (warn to stderr) rather than hard-error
conf, err := New(map[string]interface{}{}, configFile, true)
conf, err := New(configFile, true)
if err != nil {
t.Errorf("expected no error for broken symlink (should skip), got: %v", err)
}
@@ -380,70 +146,3 @@ cheatpaths:
t.Errorf("expected broken cheatpath to be filtered out, got %d cheatpaths", len(conf.Cheatpaths))
}
}
// TestConfigTildeExpansionError tests tilde expansion error handling
func TestConfigTildeExpansionError(t *testing.T) {
// This is tricky to test without mocking homedir.Expand
// We'll create a config with an invalid home reference
tempDir, err := os.MkdirTemp("", "cheat-config-test-*")
if err != nil {
t.Fatalf("failed to create temp dir: %v", err)
}
defer os.RemoveAll(tempDir)
// Create config with user that likely doesn't exist
configContent := `---
editor: vim
cheatpaths:
- name: test
path: ~nonexistentuser12345/cheat
readonly: true
`
configFile := filepath.Join(tempDir, "config.yml")
err = os.WriteFile(configFile, []byte(configContent), 0644)
if err != nil {
t.Fatalf("failed to write config: %v", err)
}
// Load config - this may or may not fail depending on the system
// but we're testing that it doesn't panic
_, _ = New(map[string]interface{}{}, configFile, false)
}
// TestConfigGetCwdError tests error handling when os.Getwd fails
func TestConfigGetCwdError(t *testing.T) {
if runtime.GOOS == "windows" {
t.Skip("Windows does not allow removing the current directory")
}
// This is difficult to test without being able to break os.Getwd
// We'll create a scenario where the current directory is removed
// Create and enter a temp directory
tempDir, err := os.MkdirTemp("", "cheat-config-test-*")
if err != nil {
t.Fatalf("failed to create temp dir: %v", err)
}
oldCwd, err := os.Getwd()
if err != nil {
t.Fatalf("failed to get cwd: %v", err)
}
defer os.Chdir(oldCwd)
err = os.Chdir(tempDir)
if err != nil {
t.Fatalf("failed to change dir: %v", err)
}
// Remove the directory we're in
err = os.RemoveAll(tempDir)
if err != nil {
t.Fatalf("failed to remove temp dir: %v", err)
}
// Now os.Getwd should fail
_, err = New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
// This might not fail on all systems, so we just ensure no panic
_ = err
}

View File

@@ -65,58 +65,3 @@ func FuzzFindLocalCheatpath(f *testing.F) {
}
})
}
// FuzzFindLocalCheatpathNearestWins verifies that when two .cheat directories
// exist at different levels of the ancestor chain, the nearest one is returned.
func FuzzFindLocalCheatpathNearestWins(f *testing.F) {
f.Add(uint8(5), uint8(1), uint8(3))
f.Add(uint8(8), uint8(0), uint8(7))
f.Add(uint8(3), uint8(0), uint8(2))
f.Add(uint8(10), uint8(2), uint8(8))
f.Fuzz(func(t *testing.T, totalDepth, shallowRaw, deepRaw uint8) {
depth := int(totalDepth%12) + 2 // 2..13 (need room for two placements)
s := int(shallowRaw) % depth
d := int(deepRaw) % depth
// Need two distinct levels
if s == d {
d = (d + 1) % depth
}
// Ensure s < d (shallow is higher in tree, deep is closer to search dir)
if s > d {
s, d = d, s
}
tempDir := t.TempDir()
// Build chain
dirs := make([]string, 0, depth+1)
dirs = append(dirs, tempDir)
current := tempDir
for i := 0; i < depth; i++ {
current = filepath.Join(current, fmt.Sprintf("d%d", i))
if err := os.Mkdir(current, 0755); err != nil {
t.Fatalf("mkdir: %v", err)
}
dirs = append(dirs, current)
}
// Place .cheat at both levels
shallowCheat := filepath.Join(dirs[s], ".cheat")
deepCheat := filepath.Join(dirs[d], ".cheat")
if err := os.Mkdir(shallowCheat, 0755); err != nil {
t.Fatalf("mkdir shallow .cheat: %v", err)
}
if err := os.Mkdir(deepCheat, 0755); err != nil {
t.Fatalf("mkdir deep .cheat: %v", err)
}
// Search from the deepest directory — should find the deeper (nearer) .cheat
result := findLocalCheatpath(current)
if result != deepCheat {
t.Errorf("depth=%d shallow=%d deep=%d: expected nearest %s, got %s",
depth, s, d, deepCheat, result)
}
})
}

View File

@@ -11,7 +11,7 @@ import (
"github.com/mitchellh/go-homedir"
"github.com/cheat/cheat/internal/cheatpath"
"github.com/cheat/cheat/internal/mock"
"github.com/cheat/cheat/mocks"
)
// TestFindLocalCheatpathInCurrentDir tests that .cheat in the given dir is found
@@ -286,7 +286,7 @@ func TestConfigSuccessful(t *testing.T) {
}()
// initialize a config
conf, err := New(map[string]interface{}{}, mock.Path("conf/conf.yml"), false)
conf, err := New(mocks.Path("conf/conf.yml"), false)
if err != nil {
t.Errorf("failed to parse config file: %v", err)
}
@@ -306,18 +306,18 @@ func TestConfigSuccessful(t *testing.T) {
}
// assert that the cheatpaths are correct
want := []cheatpath.Cheatpath{
cheatpath.Cheatpath{
want := []cheatpath.Path{
cheatpath.Path{
Path: filepath.Join(home, ".dotfiles", "cheat", "community"),
ReadOnly: true,
Tags: []string{"community"},
},
cheatpath.Cheatpath{
cheatpath.Path{
Path: filepath.Join(home, ".dotfiles", "cheat", "work"),
ReadOnly: false,
Tags: []string{"work"},
},
cheatpath.Cheatpath{
cheatpath.Path{
Path: filepath.Join(home, ".dotfiles", "cheat", "personal"),
ReadOnly: false,
Tags: []string{"personal"},
@@ -338,7 +338,7 @@ func TestConfigSuccessful(t *testing.T) {
func TestConfigFailure(t *testing.T) {
// attempt to read a non-existent config file
_, err := New(map[string]interface{}{}, "/does-not-exit", false)
_, err := New("/does-not-exit", false)
if err == nil {
t.Errorf("failed to error on unreadable config")
}
@@ -358,7 +358,7 @@ func TestEditorEnvOverride(t *testing.T) {
// with no env vars, the config file value should be used
os.Unsetenv("VISUAL")
os.Unsetenv("EDITOR")
conf, err := New(map[string]interface{}{}, mock.Path("conf/conf.yml"), false)
conf, err := New(mocks.Path("conf/conf.yml"), false)
if err != nil {
t.Fatalf("failed to init configs: %v", err)
}
@@ -368,7 +368,7 @@ func TestEditorEnvOverride(t *testing.T) {
// $EDITOR should override the config file value
os.Setenv("EDITOR", "nano")
conf, err = New(map[string]interface{}{}, mock.Path("conf/conf.yml"), false)
conf, err = New(mocks.Path("conf/conf.yml"), false)
if err != nil {
t.Fatalf("failed to init configs: %v", err)
}
@@ -378,7 +378,7 @@ func TestEditorEnvOverride(t *testing.T) {
// $VISUAL should override both $EDITOR and the config file value
os.Setenv("VISUAL", "emacs")
conf, err = New(map[string]interface{}{}, mock.Path("conf/conf.yml"), false)
conf, err = New(mocks.Path("conf/conf.yml"), false)
if err != nil {
t.Fatalf("failed to init configs: %v", err)
}
@@ -401,7 +401,7 @@ func TestEditorEnvFallback(t *testing.T) {
// set $EDITOR and assert it's used when config has no editor
os.Unsetenv("VISUAL")
os.Setenv("EDITOR", "foo")
conf, err := New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
conf, err := New(mocks.Path("conf/empty.yml"), false)
if err != nil {
t.Fatalf("failed to init configs: %v", err)
}
@@ -411,7 +411,7 @@ func TestEditorEnvFallback(t *testing.T) {
// set $VISUAL and assert it takes precedence over $EDITOR
os.Setenv("VISUAL", "bar")
conf, err = New(map[string]interface{}{}, mock.Path("conf/empty.yml"), false)
conf, err = New(mocks.Path("conf/empty.yml"), false)
if err != nil {
t.Fatalf("failed to init configs: %v", err)
}

View File

@@ -1,52 +0,0 @@
// Package config manages application configuration and settings.
//
// The config package provides functionality to:
// - Load configuration from YAML files
// - Validate configuration values
// - Manage platform-specific configuration paths
// - Handle editor and pager settings
// - Configure colorization and formatting options
//
// # Configuration Structure
//
// The main configuration file (conf.yml) contains:
// - Editor preferences
// - Pager settings
// - Colorization options
// - Cheatpath definitions
// - Formatting preferences
//
// Example configuration:
//
// ---
// editor: vim
// colorize: true
// style: monokai
// formatter: terminal256
// pager: less -FRX
// cheatpaths:
// - name: personal
// path: ~/cheat
// tags: []
// readonly: false
// - name: community
// path: ~/cheat/.cheat
// tags: [community]
// readonly: true
//
// # Platform-Specific Paths
//
// The package automatically detects configuration paths based on the operating system:
// - Linux/Unix: $XDG_CONFIG_HOME/cheat/conf.yml or ~/.config/cheat/conf.yml
// - macOS: ~/Library/Application Support/cheat/conf.yml
// - Windows: %APPDATA%\cheat\conf.yml
//
// # Environment Variables
//
// The following environment variables are respected:
// - CHEAT_CONFIG_PATH: Override the configuration file location
// - CHEAT_USE_FZF: Enable fzf integration when set to "true"
// - EDITOR: Default editor if not specified in config
// - VISUAL: Fallback editor if EDITOR is not set
// - PAGER: Default pager if not specified in config
package config

View File

@@ -4,7 +4,6 @@ import (
"os"
"path/filepath"
"runtime"
"strings"
"testing"
)
@@ -90,9 +89,6 @@ func TestInitWriteError(t *testing.T) {
if err == nil {
t.Error("expected error when writing to invalid path, got nil")
}
if err != nil && !strings.Contains(err.Error(), "failed to create") {
t.Errorf("expected 'failed to create' error, got: %v", err)
}
}
// TestInitExistingFile tests that Init overwrites existing files

147
internal/config/new.go Normal file
View File

@@ -0,0 +1,147 @@
package config
import (
"fmt"
"os"
"path/filepath"
"strings"
cp "github.com/cheat/cheat/internal/cheatpath"
"github.com/mitchellh/go-homedir"
"gopkg.in/yaml.v3"
)
// New returns a new Config struct
func New(confPath string, resolve bool) (Config, error) {
// read the config file
buf, err := os.ReadFile(confPath)
if err != nil {
return Config{}, fmt.Errorf("could not read config file: %v", err)
}
// initialize a config object
conf := Config{}
// store the config path
conf.Path = confPath
// unmarshal the yaml
err = yaml.Unmarshal(buf, &conf)
if err != nil {
return Config{}, fmt.Errorf("could not unmarshal yaml: %v", err)
}
// if a .cheat directory exists in the current directory or any ancestor,
// append it to the cheatpaths
cwd, err := os.Getwd()
if err != nil {
return Config{}, fmt.Errorf("failed to get cwd: %v", err)
}
if local := findLocalCheatpath(cwd); local != "" {
path := cp.Path{
Name: "cwd",
Path: local,
ReadOnly: false,
Tags: []string{},
}
conf.Cheatpaths = append(conf.Cheatpaths, path)
}
// process cheatpaths
var validPaths []cp.Path
for _, cheatpath := range conf.Cheatpaths {
// expand ~ in config paths
expanded, err := homedir.Expand(cheatpath.Path)
if err != nil {
return Config{}, fmt.Errorf("failed to expand ~: %v", err)
}
// follow symlinks
//
// NB: `resolve` is an ugly kludge that exists for the sake of unit-tests.
// It's necessary because `EvalSymlinks` will error if the symlink points
// to a non-existent location on the filesystem. When unit-testing,
// however, we don't want to have dependencies on the filesystem. As such,
// `resolve` is a switch that allows us to turn off symlink resolution when
// running the config tests.
if resolve {
evaled, err := filepath.EvalSymlinks(expanded)
if err != nil {
// if the path simply doesn't exist, warn and skip it
if os.IsNotExist(err) {
fmt.Fprintf(os.Stderr,
"WARNING: cheatpath '%s' does not exist, skipping\n",
expanded,
)
continue
}
return Config{}, fmt.Errorf(
"failed to resolve symlink: %s: %v",
expanded,
err,
)
}
expanded = evaled
}
cheatpath.Path = expanded
validPaths = append(validPaths, cheatpath)
}
conf.Cheatpaths = validPaths
// determine the editor: env vars override the config file value,
// following standard Unix convention (see #589)
if v := os.Getenv("VISUAL"); v != "" {
conf.Editor = v
} else if v := os.Getenv("EDITOR"); v != "" {
conf.Editor = v
} else {
conf.Editor = strings.TrimSpace(conf.Editor)
}
// if an editor was still not determined, attempt to choose one
// that's appropriate for the environment
if conf.Editor == "" {
if conf.Editor, err = Editor(); err != nil {
return Config{}, err
}
}
// if a chroma style was not provided, set a default
if conf.Style == "" {
conf.Style = "bw"
}
// if a chroma formatter was not provided, set a default
if conf.Formatter == "" {
conf.Formatter = "terminal"
}
// load the pager
conf.Pager = strings.TrimSpace(conf.Pager)
return conf, nil
}
// findLocalCheatpath walks upward from dir looking for a .cheat directory.
// It returns the path to the first .cheat directory found, or an empty string
// if none exists. This mirrors the discovery pattern used by git for .git
// directories.
func findLocalCheatpath(dir string) string {
for {
candidate := filepath.Join(dir, ".cheat")
if info, err := os.Stat(candidate); err == nil && info.IsDir() {
return candidate
}
parent := filepath.Dir(dir)
if parent == dir {
return ""
}
dir = parent
}
}

View File

@@ -38,7 +38,7 @@ cheatpaths:
}
// Load the config
conf, err := New(map[string]interface{}{}, configPath, false)
conf, err := New(configPath, false)
if err != nil {
t.Fatalf("failed to load config: %v", err)
}
@@ -88,7 +88,7 @@ cheatpaths:
}
// Load the config
conf, err := New(map[string]interface{}{}, configPath, false)
conf, err := New(configPath, false)
if err != nil {
// It's OK if this fails due to no editor being found
// The important thing is it doesn't panic
@@ -123,7 +123,7 @@ cheatpaths:
}
// Load the config
conf, err := New(map[string]interface{}{}, configPath, false)
conf, err := New(configPath, false)
if err != nil {
t.Fatalf("failed to load config: %v", err)
}

View File

@@ -2,6 +2,7 @@ package config
import (
"os"
"path/filepath"
"runtime"
"testing"
)
@@ -44,29 +45,20 @@ func TestPager(t *testing.T) {
os.Setenv("PAGER", "")
pager := Pager()
// Should find one of the fallback pagers or return empty string
if pager == "" {
return // no pager found is acceptable
}
// Should find one of the known fallback pagers
validPagers := map[string]bool{
"": true, // no pager found
"pager": true,
"less": true,
"more": true,
}
// Check if it's a path to one of these
found := false
for p := range validPagers {
if p == "" && pager == "" {
found = true
break
}
if p != "" && (pager == p || len(pager) >= len(p) && pager[len(pager)-len(p):] == p) {
found = true
break
}
}
if !found {
t.Errorf("unexpected pager value: %s", pager)
base := filepath.Base(pager)
if !validPagers[base] {
t.Errorf("unexpected pager value: %s (base: %s)", pager, base)
}
})

View File

@@ -14,8 +14,8 @@ func TestValidateCorrect(t *testing.T) {
Colorize: true,
Editor: "vim",
Formatter: "terminal16m",
Cheatpaths: []cheatpath.Cheatpath{
cheatpath.Cheatpath{
Cheatpaths: []cheatpath.Path{
cheatpath.Path{
Name: "foo",
Path: "/foo",
ReadOnly: false,
@@ -38,8 +38,8 @@ func TestInvalidateMissingEditor(t *testing.T) {
conf := Config{
Colorize: true,
Formatter: "terminal16m",
Cheatpaths: []cheatpath.Cheatpath{
cheatpath.Cheatpath{
Cheatpaths: []cheatpath.Path{
cheatpath.Path{
Name: "foo",
Path: "/foo",
ReadOnly: false,
@@ -71,19 +71,28 @@ func TestInvalidateMissingCheatpaths(t *testing.T) {
}
}
// TestMissingInvalidFormatters asserts that configs which contain invalid
// TestInvalidateInvalidFormatter asserts that configs which contain invalid
// formatters are invalidated
func TestMissingInvalidFormatters(t *testing.T) {
func TestInvalidateInvalidFormatter(t *testing.T) {
// mock a config
// mock a config with a valid editor and cheatpaths but invalid formatter
conf := Config{
Colorize: true,
Editor: "vim",
Colorize: true,
Editor: "vim",
Formatter: "html",
Cheatpaths: []cheatpath.Path{
cheatpath.Path{
Name: "foo",
Path: "/foo",
ReadOnly: false,
Tags: []string{},
},
},
}
// assert that no errors are returned
// assert that the config is invalidated due to the formatter
if err := conf.Validate(); err == nil {
t.Errorf("failed to invalidate config without formatter")
t.Errorf("failed to invalidate config with invalid formatter")
}
}
@@ -96,14 +105,14 @@ func TestInvalidateDuplicateCheatpathNames(t *testing.T) {
Colorize: true,
Editor: "vim",
Formatter: "terminal16m",
Cheatpaths: []cheatpath.Cheatpath{
cheatpath.Cheatpath{
Cheatpaths: []cheatpath.Path{
cheatpath.Path{
Name: "foo",
Path: "/foo",
ReadOnly: false,
Tags: []string{},
},
cheatpath.Cheatpath{
cheatpath.Path{
Name: "foo",
Path: "/bar",
ReadOnly: false,
@@ -127,14 +136,14 @@ func TestInvalidateDuplicateCheatpathPaths(t *testing.T) {
Colorize: true,
Editor: "vim",
Formatter: "terminal16m",
Cheatpaths: []cheatpath.Cheatpath{
cheatpath.Cheatpath{
Cheatpaths: []cheatpath.Path{
cheatpath.Path{
Name: "foo",
Path: "/foo",
ReadOnly: false,
Tags: []string{},
},
cheatpath.Cheatpath{
cheatpath.Path{
Name: "bar",
Path: "/foo",
ReadOnly: false,

View File

@@ -1,45 +0,0 @@
// Package display handles output formatting and presentation for the cheat application.
//
// The display package provides utilities for:
// - Writing output to stdout or a pager
// - Formatting text with indentation
// - Creating faint (dimmed) text for de-emphasis
// - Managing colored output
//
// # Pager Integration
//
// The package integrates with system pagers (less, more, etc.) to handle
// long output. If a pager is configured and the output is to a terminal,
// content is automatically piped through the pager.
//
// # Text Formatting
//
// Various formatting utilities are provided:
// - Faint: Creates dimmed text using ANSI escape codes
// - Indent: Adds consistent indentation to text blocks
// - Write: Intelligent output that uses stdout or pager as appropriate
//
// Example Usage
//
// // Write output, using pager if configured
// if err := display.Write(output, config); err != nil {
// log.Fatal(err)
// }
//
// // Create faint text for de-emphasis
// fainted := display.Faint("(read-only)", config)
//
// // Indent a block of text
// indented := display.Indent(text, " ")
//
// # Color Support
//
// The package respects the colorization settings from the config.
// When colorization is disabled, formatting functions like Faint
// return unmodified text.
//
// # Terminal Detection
//
// The package uses isatty to detect if output is to a terminal,
// which affects decisions about using a pager and applying colors.
package display

View File

@@ -2,17 +2,13 @@
// cheatsheet content to stdout, or alternatively the system pager.
package display
import (
"fmt"
"github.com/cheat/cheat/internal/config"
)
import "fmt"
// Faint returns a faintly-colored string that's used to de-prioritize text
// written to stdout
func Faint(str string, conf config.Config) string {
func Faint(str string, colorize bool) string {
// make `str` faint only if colorization has been requested
if conf.Colorize {
if colorize {
return fmt.Sprintf("\033[2m%s\033[0m", str)
}

View File

@@ -1,26 +1,20 @@
package display
import (
"testing"
"github.com/cheat/cheat/internal/config"
)
import "testing"
// TestFaint asserts that Faint applies faint formatting
func TestFaint(t *testing.T) {
// case: apply colorization
conf := config.Config{Colorize: true}
want := "\033[2mfoo\033[0m"
got := Faint("foo", conf)
got := Faint("foo", true)
if want != got {
t.Errorf("failed to faint: want: %s, got: %s", want, got)
}
// case: do not apply colorization
conf.Colorize = false
want = "foo"
got = Faint("foo", conf)
got = Faint("foo", false)
if want != got {
t.Errorf("failed to faint: want: %s, got: %s", want, got)
}

View File

@@ -24,7 +24,7 @@ func Write(out string, conf config.Config) {
// writeToPager writes output through a pager command
func writeToPager(out string, conf config.Config) {
parts := strings.Split(conf.Pager, " ")
parts := strings.Fields(conf.Pager)
pager := parts[0]
args := parts[1:]

View File

@@ -2,7 +2,6 @@ package installer
import (
"bytes"
"fmt"
"io"
"os"
"strings"
@@ -158,23 +157,3 @@ func TestPromptError(t *testing.T) {
t.Errorf("expected 'failed to prompt' error, got: %v", err)
}
}
// TestPromptIntegration provides a simple integration test
func TestPromptIntegration(t *testing.T) {
// This demonstrates how the prompt would be used in practice
// It's skipped by default since it requires actual user input
if os.Getenv("TEST_INTERACTIVE") != "1" {
t.Skip("Skipping interactive test - set TEST_INTERACTIVE=1 to run")
}
fmt.Println("\n=== Interactive Prompt Test ===")
fmt.Println("You will be prompted to answer a question.")
fmt.Println("Try different inputs: y, n, Y, N, empty (just press Enter)")
result, err := Prompt("Would you like to continue? [Y/n]", true)
if err != nil {
t.Fatalf("Prompt failed: %v", err)
}
fmt.Printf("You answered: %v\n", result)
}

View File

@@ -3,8 +3,6 @@ package installer
import (
"fmt"
"os"
"path/filepath"
"strings"
"github.com/cheat/cheat/internal/config"
"github.com/cheat/cheat/internal/repo"
@@ -13,27 +11,11 @@ import (
// Run runs the installer
func Run(configs string, confpath string) error {
// determine the appropriate paths for config data and (optional) community
// cheatsheets based on the user's platform
confdir := filepath.Dir(confpath)
// expand template placeholders with platform-appropriate paths
configs = ExpandTemplate(configs, confpath)
// create paths for community, personal, and work cheatsheets
community := filepath.Join(confdir, "cheatsheets", "community")
personal := filepath.Join(confdir, "cheatsheets", "personal")
work := filepath.Join(confdir, "cheatsheets", "work")
// set default cheatpaths
configs = strings.Replace(configs, "COMMUNITY_PATH", community, -1)
configs = strings.Replace(configs, "PERSONAL_PATH", personal, -1)
configs = strings.Replace(configs, "WORK_PATH", work, -1)
// locate and set a default pager
configs = strings.Replace(configs, "PAGER_PATH", config.Pager(), -1)
// locate and set a default editor
if editor, err := config.Editor(); err == nil {
configs = strings.Replace(configs, "EDITOR_PATH", editor, -1)
}
// determine cheatsheet directory paths
community, personal, work := cheatsheetDirs(confpath)
// prompt the user to download the community cheatsheets
yes, err := Prompt(
@@ -51,19 +33,7 @@ func Run(configs string, confpath string) error {
return fmt.Errorf("failed to clone cheatsheets: %v", err)
}
} else {
// comment out the community cheatpath in the config since
// the directory won't exist
configs = strings.Replace(configs,
" - name: community\n"+
" path: "+community+"\n"+
" tags: [ community ]\n"+
" readonly: true",
" #- name: community\n"+
" # path: "+community+"\n"+
" # tags: [ community ]\n"+
" # readonly: true",
-1,
)
configs = CommentCommunity(configs, confpath)
}
// always create personal and work directories

View File

@@ -1,7 +1,6 @@
package installer
import (
"fmt"
"io"
"os"
"path/filepath"
@@ -245,10 +244,10 @@ cheatpaths:
if strings.Contains(contentStr, "PERSONAL_PATH") {
t.Error("PERSONAL_PATH was not replaced")
}
if strings.Contains(contentStr, "EDITOR_PATH") && !strings.Contains(contentStr, fmt.Sprintf("editor: %s", "")) {
if strings.Contains(contentStr, "EDITOR_PATH") {
t.Error("EDITOR_PATH was not replaced")
}
if strings.Contains(contentStr, "PAGER_PATH") && !strings.Contains(contentStr, fmt.Sprintf("pager: %s", "")) {
if strings.Contains(contentStr, "PAGER_PATH") {
t.Error("PAGER_PATH was not replaced")
}
if strings.Contains(contentStr, "WORK_PATH") {

View File

@@ -0,0 +1,58 @@
package installer
import (
"path/filepath"
"strings"
"github.com/cheat/cheat/internal/config"
)
// cheatsheetDirs returns the community, personal, and work cheatsheet
// directory paths derived from a config file path.
func cheatsheetDirs(confpath string) (community, personal, work string) {
confdir := filepath.Dir(confpath)
community = filepath.Join(confdir, "cheatsheets", "community")
personal = filepath.Join(confdir, "cheatsheets", "personal")
work = filepath.Join(confdir, "cheatsheets", "work")
return
}
// ExpandTemplate replaces placeholder tokens in the config template with
// platform-appropriate paths derived from confpath.
func ExpandTemplate(configs string, confpath string) string {
community, personal, work := cheatsheetDirs(confpath)
// substitute paths
configs = strings.ReplaceAll(configs, "COMMUNITY_PATH", community)
configs = strings.ReplaceAll(configs, "PERSONAL_PATH", personal)
configs = strings.ReplaceAll(configs, "WORK_PATH", work)
// locate and set a default pager
configs = strings.ReplaceAll(configs, "PAGER_PATH", config.Pager())
// locate and set a default editor
if editor, err := config.Editor(); err == nil {
configs = strings.ReplaceAll(configs, "EDITOR_PATH", editor)
}
return configs
}
// CommentCommunity comments out the community cheatpath block in the config
// template. This is used when the community cheatsheets directory won't exist
// (either because the user declined to download them, or because the config
// is being output as an example).
func CommentCommunity(configs string, confpath string) string {
community, _, _ := cheatsheetDirs(confpath)
return strings.ReplaceAll(configs,
" - name: community\n"+
" path: "+community+"\n"+
" tags: [ community ]\n"+
" readonly: true",
" #- name: community\n"+
" # path: "+community+"\n"+
" # tags: [ community ]\n"+
" # readonly: true",
)
}

View File

@@ -1,29 +0,0 @@
// Package mock implements mock functions used in unit-tests.
package mock
import (
"fmt"
"path/filepath"
"runtime"
)
// Path returns the absolute path to the specified mock file.
func Path(filename string) string {
// determine the path of this file during runtime
_, thisfile, _, _ := runtime.Caller(0)
// compute the mock path
file, err := filepath.Abs(
filepath.Join(
filepath.Dir(thisfile),
"../../mocks",
filename,
),
)
if err != nil {
panic(fmt.Errorf("failed to resolve mock path: %v", err))
}
return file
}

View File

@@ -1 +0,0 @@
package repo

View File

@@ -1,6 +1,7 @@
package sheet
import (
"strings"
"testing"
"github.com/cheat/cheat/internal/config"
@@ -16,45 +17,26 @@ func TestColorize(t *testing.T) {
}
// mock a sheet
original := "echo 'foo'"
s := Sheet{
Text: "echo 'foo'",
Text: original,
}
// colorize the sheet text
s.Colorize(conf)
// initialize expectations
want := "echo"
want += " 'foo'"
// assert that the text was modified (colorization applied)
if s.Text == original {
t.Error("Colorize did not modify sheet text")
}
// assert
if s.Text != want {
t.Errorf("failed to colorize sheet: want: %s, got: %s", want, s.Text)
// assert that ANSI escape codes are present
if !strings.Contains(s.Text, "\x1b[") && !strings.Contains(s.Text, "[0m") {
t.Errorf("colorized text does not contain ANSI escape codes: %q", s.Text)
}
// assert that the original content is still present within the colorized output
if !strings.Contains(s.Text, "echo") || !strings.Contains(s.Text, "foo") {
t.Errorf("colorized text lost original content: %q", s.Text)
}
}
// TestColorizeError tests the error handling in Colorize
func TestColorizeError(_ *testing.T) {
// Create a sheet with content
sheet := Sheet{
Text: "some text",
Syntax: "invalidlexer12345", // Use an invalid lexer that might cause issues
}
// Create a config with invalid formatter/style
conf := config.Config{
Formatter: "invalidformatter",
Style: "invalidstyle",
}
// Store original text
originalText := sheet.Text
// Colorize should not panic even with invalid settings
sheet.Colorize(conf)
// The text might be unchanged if there was an error, or it might be colorized
// We're mainly testing that it doesn't panic
_ = sheet.Text
_ = originalText
}

View File

@@ -10,15 +10,12 @@ import (
// TestCopyErrors tests error cases for the Copy method
func TestCopyErrors(t *testing.T) {
tests := []struct {
name string
setup func() (*Sheet, string, func())
wantErr bool
errMsg string
name string
setup func() (*Sheet, string, func())
}{
{
name: "source file does not exist",
setup: func() (*Sheet, string, func()) {
// Create a sheet with non-existent path
sheet := &Sheet{
Title: "test",
Path: "/non/existent/file.txt",
@@ -30,13 +27,10 @@ func TestCopyErrors(t *testing.T) {
}
return sheet, dest, cleanup
},
wantErr: true,
errMsg: "failed to open cheatsheet",
},
{
name: "destination directory creation fails",
setup: func() (*Sheet, string, func()) {
// Create a source file
src, err := os.CreateTemp("", "copy-test-src-*")
if err != nil {
t.Fatalf("failed to create temp file: %v", err)
@@ -50,13 +44,11 @@ func TestCopyErrors(t *testing.T) {
CheatPath: "test",
}
// Create a file where we want a directory
blockerFile := filepath.Join(os.TempDir(), "copy-blocker-file")
if err := os.WriteFile(blockerFile, []byte("blocker"), 0644); err != nil {
t.Fatalf("failed to create blocker file: %v", err)
}
// Try to create dest under the blocker file (will fail)
dest := filepath.Join(blockerFile, "subdir", "dest.txt")
cleanup := func() {
@@ -65,13 +57,10 @@ func TestCopyErrors(t *testing.T) {
}
return sheet, dest, cleanup
},
wantErr: true,
errMsg: "failed to create directory",
},
{
name: "destination file creation fails",
setup: func() (*Sheet, string, func()) {
// Create a source file
src, err := os.CreateTemp("", "copy-test-src-*")
if err != nil {
t.Fatalf("failed to create temp file: %v", err)
@@ -85,7 +74,6 @@ func TestCopyErrors(t *testing.T) {
CheatPath: "test",
}
// Create a directory where we want the file
destDir := filepath.Join(os.TempDir(), "copy-test-dir")
if err := os.Mkdir(destDir, 0755); err != nil && !os.IsExist(err) {
t.Fatalf("failed to create dest dir: %v", err)
@@ -97,8 +85,6 @@ func TestCopyErrors(t *testing.T) {
}
return sheet, destDir, cleanup
},
wantErr: true,
errMsg: "failed to create outfile",
},
}
@@ -108,43 +94,27 @@ func TestCopyErrors(t *testing.T) {
defer cleanup()
err := sheet.Copy(dest)
if (err != nil) != tt.wantErr {
t.Errorf("Copy() error = %v, wantErr %v", err, tt.wantErr)
return
}
if err != nil && tt.errMsg != "" {
if !contains(err.Error(), tt.errMsg) {
t.Errorf("Copy() error = %v, want error containing %q", err, tt.errMsg)
}
if err == nil {
t.Error("Copy() expected error, got nil")
}
})
}
}
// TestCopyIOError tests the io.Copy error case
func TestCopyIOError(t *testing.T) {
// This is difficult to test without mocking io.Copy
// The error case would occur if the source file is modified
// or removed after opening but before copying
t.Skip("Skipping io.Copy error test - requires file system race condition")
}
// TestCopyCleanupOnError verifies that partially written files are cleaned up on error
func TestCopyCleanupOnError(t *testing.T) {
// TestCopyUnreadableSource verifies that Copy returns an error when the source
// file cannot be opened (e.g., permission denied).
func TestCopyUnreadableSource(t *testing.T) {
if runtime.GOOS == "windows" {
t.Skip("chmod does not restrict reads on Windows")
}
// Create a source file that we'll make unreadable after opening
src, err := os.CreateTemp("", "copy-test-cleanup-*")
src, err := os.CreateTemp("", "copy-test-unreadable-*")
if err != nil {
t.Fatalf("failed to create temp file: %v", err)
}
defer os.Remove(src.Name())
// Write some content
content := "test content for cleanup"
if _, err := src.WriteString(content); err != nil {
if _, err := src.WriteString("test content"); err != nil {
t.Fatalf("failed to write content: %v", err)
}
src.Close()
@@ -155,38 +125,21 @@ func TestCopyCleanupOnError(t *testing.T) {
CheatPath: "test",
}
// Destination path
dest := filepath.Join(os.TempDir(), "copy-cleanup-test.txt")
defer os.Remove(dest) // Clean up if test fails
dest := filepath.Join(os.TempDir(), "copy-unreadable-test.txt")
defer os.Remove(dest)
// Make the source file unreadable (simulating a read error during copy)
// This is platform-specific, but should work on Unix-like systems
if err := os.Chmod(src.Name(), 0000); err != nil {
t.Skip("Cannot change file permissions on this platform")
}
defer os.Chmod(src.Name(), 0644) // Restore permissions for cleanup
defer os.Chmod(src.Name(), 0644)
// Attempt to copy - this should fail during io.Copy
err = sheet.Copy(dest)
if err == nil {
t.Error("Expected Copy to fail with permission error")
t.Error("expected Copy to fail with permission error")
}
// Verify the destination file was cleaned up
// Destination should not exist since the error occurs before it is created
if _, err := os.Stat(dest); !os.IsNotExist(err) {
t.Error("Destination file should have been removed after copy failure")
t.Error("destination file should not exist after open failure")
}
}
func contains(s, substr string) bool {
return len(s) >= len(substr) && (s == substr || len(s) > 0 && containsHelper(s, substr))
}
func containsHelper(s, substr string) bool {
for i := 0; i <= len(s)-len(substr); i++ {
if s[i:i+len(substr)] == substr {
return true
}
}
return false
}

View File

@@ -1,65 +0,0 @@
// Package sheet provides functionality for parsing and managing individual cheat sheets.
//
// A sheet represents a single cheatsheet file containing helpful commands, notes,
// or documentation. Sheets can include optional YAML frontmatter for metadata
// such as tags and syntax highlighting preferences.
//
// # Sheet Format
//
// Sheets are plain text files that may begin with YAML frontmatter:
//
// ---
// syntax: bash
// tags: [networking, linux, ssh]
// ---
// # Connect to remote server
// ssh user@hostname
//
// # Copy files over SSH
// scp local_file user@hostname:/remote/path
//
// The frontmatter is optional. If omitted, the sheet will use default values.
//
// # Core Types
//
// The Sheet type contains:
// - Title: The sheet's name (derived from filename)
// - Path: Full filesystem path to the sheet
// - Text: The content of the sheet (without frontmatter)
// - Tags: Categories assigned to the sheet
// - Syntax: Language hint for syntax highlighting
// - ReadOnly: Whether the sheet can be modified
//
// Key Functions
//
// - New: Creates a new Sheet from a file path
// - Parse: Extracts frontmatter and content from sheet text
// - Search: Searches sheet content using regular expressions
// - Colorize: Applies syntax highlighting to sheet content
//
// # Syntax Highlighting
//
// The package integrates with the Chroma library to provide syntax highlighting.
// Supported languages include bash, python, go, javascript, and many others.
// The syntax can be specified in the frontmatter or auto-detected.
//
// Example Usage
//
// // Load a sheet from disk
// s, err := sheet.New("/path/to/sheet", []string{"personal"}, false)
// if err != nil {
// log.Fatal(err)
// }
//
// // Search for content
// matches, err := s.Search("ssh", false)
// if err != nil {
// log.Fatal(err)
// }
//
// // Apply syntax highlighting
// colorized, err := s.Colorize(config)
// if err != nil {
// log.Fatal(err)
// }
package sheet

View File

@@ -27,22 +27,3 @@ func TestParseWindowsLineEndings(t *testing.T) {
t.Errorf("failed to parse syntax: want: %s, got: %s", want, fm.Syntax)
}
}
// TestParseInvalidYAML tests parsing with invalid YAML in frontmatter
func TestParseInvalidYAML(t *testing.T) {
// stub our cheatsheet content with invalid YAML
markdown := `---
syntax: go
tags: [ test
unclosed bracket
---
To foo the bar: baz`
// parse the frontmatter
_, _, err := parse(markdown)
// assert that an error was returned for invalid YAML
if err == nil {
t.Error("expected error for invalid YAML, got nil")
}
}

View File

@@ -38,7 +38,7 @@ To foo the bar: baz`
t.Errorf("failed to parse tags: want: %s, got: %s", want, fm.Tags[0])
}
if len(fm.Tags) != 1 {
t.Errorf("failed to parse tags: want: len 0, got: len %d", len(fm.Tags))
t.Errorf("failed to parse tags: want: len 1, got: len %d", len(fm.Tags))
}
}

View File

@@ -122,69 +122,3 @@ func FuzzSearchRegex(f *testing.F) {
}
})
}
// FuzzSearchCatastrophicBacktracking specifically tests for regex patterns
// that could cause performance issues
func FuzzSearchCatastrophicBacktracking(f *testing.F) {
// Seed with patterns known to potentially cause issues
f.Add("a", 10, 5)
f.Add("x", 20, 3)
f.Fuzz(func(t *testing.T, char string, repeats int, groups int) {
// Limit the size to avoid memory issues in the test
if repeats > 30 || repeats < 0 || groups > 10 || groups < 0 || len(char) > 5 {
t.Skip("Skipping invalid or overly large test case")
}
// Construct patterns that might cause backtracking
patterns := []string{
strings.Repeat(char, repeats),
"(" + char + "+)+",
"(" + char + "*)*",
"(" + char + "|" + char + ")*",
}
// Add nested groups
if groups > 0 && groups < 10 {
nested := char
for i := 0; i < groups; i++ {
nested = "(" + nested + ")+"
}
patterns = append(patterns, nested)
}
// Test text that might trigger backtracking
testText := strings.Repeat(char, repeats) + "x"
for _, pattern := range patterns {
// Try to compile the pattern
reg, err := regexp.Compile(pattern)
if err != nil {
// Invalid pattern, skip
continue
}
// Test with timeout
done := make(chan bool, 1)
go func() {
defer func() {
if r := recover(); r != nil {
t.Errorf("Search panicked with backtracking pattern %q: %v", pattern, r)
}
done <- true
}()
sheet := Sheet{Text: testText}
_ = sheet.Search(reg)
}()
select {
case <-done:
// Completed successfully
case <-time.After(50 * time.Millisecond):
t.Logf("Warning: potential backtracking issue with pattern %q (completed slowly)", pattern)
}
}
})
}

View File

@@ -4,7 +4,7 @@ import (
"reflect"
"testing"
"github.com/cheat/cheat/internal/mock"
"github.com/cheat/cheat/mocks"
)
// TestSheetSuccess asserts that sheets initialize properly
@@ -14,7 +14,7 @@ func TestSheetSuccess(t *testing.T) {
sheet, err := New(
"foo",
"community",
mock.Path("sheet/foo"),
mocks.Path("sheet/foo"),
[]string{"alpha", "bravo"},
false,
)
@@ -27,10 +27,10 @@ func TestSheetSuccess(t *testing.T) {
t.Errorf("failed to init title: want: foo, got: %s", sheet.Title)
}
if sheet.Path != mock.Path("sheet/foo") {
if sheet.Path != mocks.Path("sheet/foo") {
t.Errorf(
"failed to init path: want: %s, got: %s",
mock.Path("sheet/foo"),
mocks.Path("sheet/foo"),
sheet.Path,
)
}
@@ -63,7 +63,7 @@ func TestSheetFailure(t *testing.T) {
_, err := New(
"foo",
"community",
mock.Path("/does-not-exist"),
mocks.Path("/does-not-exist"),
[]string{"alpha", "bravo"},
false,
)
@@ -80,7 +80,7 @@ func TestSheetFrontMatterFailure(t *testing.T) {
_, err := New(
"foo",
"community",
mock.Path("sheet/bad-fm"),
mocks.Path("sheet/bad-fm"),
[]string{"alpha", "bravo"},
false,
)

View File

@@ -1,15 +1,8 @@
package sheet
import "slices"
// Tagged returns true if a sheet was tagged with `needle`
func (s *Sheet) Tagged(needle string) bool {
// if any of the tags match `needle`, return `true`
for _, tag := range s.Tags {
if tag == needle {
return true
}
}
// otherwise, return `false`
return false
return slices.Contains(s.Tags, needle)
}

View File

@@ -0,0 +1,40 @@
package sheet
import (
"fmt"
"path/filepath"
"strings"
)
// Validate ensures that a cheatsheet name does not contain
// directory traversal sequences or other potentially dangerous patterns.
func Validate(name string) error {
// Reject empty names
if name == "" {
return fmt.Errorf("cheatsheet name cannot be empty")
}
// Reject names containing directory traversal
if strings.Contains(name, "..") {
return fmt.Errorf("cheatsheet name cannot contain '..'")
}
// Reject absolute paths
if filepath.IsAbs(name) {
return fmt.Errorf("cheatsheet name cannot be an absolute path")
}
// Reject names that start with ~ (home directory expansion)
if strings.HasPrefix(name, "~") {
return fmt.Errorf("cheatsheet name cannot start with '~'")
}
// Reject hidden files (files that start with a dot)
// We don't display hidden files, so we shouldn't create them
filename := filepath.Base(name)
if strings.HasPrefix(filename, ".") {
return fmt.Errorf("cheatsheet name cannot start with '.' (hidden files are not supported)")
}
return nil
}

View File

@@ -1,4 +1,4 @@
package cheatpath
package sheet
import (
"strings"
@@ -6,9 +6,9 @@ import (
"unicode/utf8"
)
// FuzzValidateSheetName tests the ValidateSheetName function with fuzzing
// FuzzValidate tests the Validate function with fuzzing
// to ensure it properly prevents path traversal and other security issues
func FuzzValidateSheetName(f *testing.F) {
func FuzzValidate(f *testing.F) {
// Add seed corpus with various valid and malicious inputs
// Valid names
f.Add("docker")
@@ -84,11 +84,11 @@ func FuzzValidateSheetName(f *testing.F) {
func() {
defer func() {
if r := recover(); r != nil {
t.Errorf("ValidateSheetName panicked with input %q: %v", input, r)
t.Errorf("Validate panicked with input %q: %v", input, r)
}
}()
err := ValidateSheetName(input)
err := Validate(input)
// Security invariants that must always hold
if err == nil {
@@ -129,8 +129,8 @@ func FuzzValidateSheetName(f *testing.F) {
})
}
// FuzzValidateSheetNamePathTraversal specifically targets path traversal bypasses
func FuzzValidateSheetNamePathTraversal(f *testing.F) {
// FuzzValidatePathTraversal specifically targets path traversal bypasses
func FuzzValidatePathTraversal(f *testing.F) {
// Seed corpus focusing on path traversal variations
f.Add("..", "/", "")
f.Add("", "..", "/")
@@ -153,11 +153,11 @@ func FuzzValidateSheetNamePathTraversal(f *testing.F) {
func() {
defer func() {
if r := recover(); r != nil {
t.Errorf("ValidateSheetName panicked with constructed input %q: %v", input, r)
t.Errorf("Validate panicked with constructed input %q: %v", input, r)
}
}()
err := ValidateSheetName(input)
err := Validate(input)
// If the input contains literal "..", it must be rejected
if strings.Contains(input, "..") && err == nil {

View File

@@ -1,4 +1,4 @@
package cheatpath
package sheet
import (
"runtime"
@@ -6,7 +6,7 @@ import (
"testing"
)
func TestValidateSheetName(t *testing.T) {
func TestValidate(t *testing.T) {
tests := []struct {
name string
input string
@@ -98,14 +98,14 @@ func TestValidateSheetName(t *testing.T) {
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
err := ValidateSheetName(tt.input)
err := Validate(tt.input)
if (err != nil) != tt.wantErr {
t.Errorf("ValidateName(%q) error = %v, wantErr %v", tt.input, err, tt.wantErr)
t.Errorf("Validate(%q) error = %v, wantErr %v", tt.input, err, tt.wantErr)
return
}
if err != nil && tt.errMsg != "" {
if !strings.Contains(err.Error(), tt.errMsg) {
t.Errorf("ValidateName(%q) error = %v, want error containing %q", tt.input, err, tt.errMsg)
t.Errorf("Validate(%q) error = %v, want error containing %q", tt.input, err, tt.errMsg)
}
}
})

View File

@@ -1,65 +0,0 @@
// Package sheets manages collections of cheat sheets across multiple cheatpaths.
//
// The sheets package provides functionality to:
// - Load sheets from multiple cheatpaths
// - Consolidate duplicate sheets (with precedence rules)
// - Filter sheets by tags
// - Sort sheets alphabetically
// - Extract unique tags across all sheets
//
// # Loading Sheets
//
// Sheets are loaded recursively from cheatpath directories, excluding:
// - Hidden files (starting with .)
// - Files in .git directories
// - Files with extensions (sheets have no extension)
//
// # Consolidation
//
// When multiple cheatpaths contain sheets with the same name, consolidation
// rules apply based on the order of cheatpaths. Sheets from earlier paths
// override those from later paths, allowing personal sheets to override
// community sheets.
//
// Example:
//
// cheatpaths:
// 1. personal: ~/cheat
// 2. community: ~/cheat/community
//
// If both contain "git", the version from "personal" is used.
//
// # Filtering
//
// Sheets can be filtered by:
// - Tags: Include only sheets with specific tags
// - Cheatpath: Include only sheets from specific paths
//
// Key Functions
//
// - Load: Loads all sheets from the given cheatpaths
// - Filter: Filters sheets by tag
// - Consolidate: Merges sheets from multiple paths with precedence
// - Sort: Sorts sheets alphabetically by title
// - Tags: Extracts all unique tags from sheets
//
// Example Usage
//
// // Load sheets from all cheatpaths
// allSheets, err := sheets.Load(cheatpaths)
// if err != nil {
// log.Fatal(err)
// }
//
// // Consolidate to handle duplicates
// consolidated := sheets.Consolidate(allSheets)
//
// // Filter by tag
// filtered := sheets.Filter(consolidated, "networking")
//
// // Sort alphabetically
// sheets.Sort(filtered)
//
// // Get all unique tags
// tags := sheets.Tags(consolidated)
package sheets

View File

@@ -18,28 +18,26 @@ func TestFilterSingleTag(t *testing.T) {
map[string]sheet.Sheet{
"foo": sheet.Sheet{Title: "foo", Tags: []string{"alpha", "bravo"}},
"bar": sheet.Sheet{Title: "bar", Tags: []string{"bravo", "charlie"}},
"bar": sheet.Sheet{Title: "bar", Tags: []string{"charlie"}},
},
map[string]sheet.Sheet{
"baz": sheet.Sheet{Title: "baz", Tags: []string{"alpha", "bravo"}},
"baz": sheet.Sheet{Title: "baz", Tags: []string{"alpha"}},
"bat": sheet.Sheet{Title: "bat", Tags: []string{"bravo", "charlie"}},
},
}
// filter the cheatsheets
filtered := Filter(cheatpaths, []string{"bravo"})
filtered := Filter(cheatpaths, []string{"alpha"})
// assert that the expect results were returned
want := []map[string]sheet.Sheet{
map[string]sheet.Sheet{
"foo": sheet.Sheet{Title: "foo", Tags: []string{"alpha", "bravo"}},
"bar": sheet.Sheet{Title: "bar", Tags: []string{"bravo", "charlie"}},
},
map[string]sheet.Sheet{
"baz": sheet.Sheet{Title: "baz", Tags: []string{"alpha", "bravo"}},
"bat": sheet.Sheet{Title: "bat", Tags: []string{"bravo", "charlie"}},
"baz": sheet.Sheet{Title: "baz", Tags: []string{"alpha"}},
},
}

View File

@@ -8,12 +8,11 @@ import (
"strings"
cp "github.com/cheat/cheat/internal/cheatpath"
"github.com/cheat/cheat/internal/repo"
"github.com/cheat/cheat/internal/sheet"
)
// Load produces a map of cheatsheet titles to filesystem paths
func Load(cheatpaths []cp.Cheatpath) ([]map[string]sheet.Sheet, error) {
func Load(cheatpaths []cp.Path) ([]map[string]sheet.Sheet, error) {
// create a slice of maps of sheets. This structure will store all sheets
// that are associated with each cheatpath.
@@ -27,10 +26,10 @@ func Load(cheatpaths []cp.Cheatpath) ([]map[string]sheet.Sheet, error) {
// recursively iterate over the cheatpath, and load each cheatsheet
// encountered along the way
err := filepath.Walk(
err := filepath.WalkDir(
cheatpath.Path, func(
path string,
info os.FileInfo,
d fs.DirEntry,
err error) error {
// fail if an error occurred while walking the directory
@@ -38,8 +37,12 @@ func Load(cheatpaths []cp.Cheatpath) ([]map[string]sheet.Sheet, error) {
return fmt.Errorf("failed to walk path: %v", err)
}
// don't register directories as cheatsheets
if info.IsDir() {
if d.IsDir() {
// skip .git directories to avoid hundreds/thousands of
// needless syscalls (see repo.GitDir for full history)
if filepath.Base(path) == ".git" {
return fs.SkipDir
}
return nil
}
@@ -63,17 +66,6 @@ func Load(cheatpaths []cp.Cheatpath) ([]map[string]sheet.Sheet, error) {
string(os.PathSeparator),
)
// Don't walk the `.git` directory. Doing so creates
// hundreds/thousands of needless syscalls and could
// potentially harm performance on machines with slow disks.
skip, err := repo.GitDir(path)
if err != nil {
return fmt.Errorf("failed to identify .git directory: %v", err)
}
if skip {
return fs.SkipDir
}
// parse the cheatsheet file into a `sheet` struct
s, err := sheet.New(
title,

View File

@@ -5,22 +5,22 @@ import (
"testing"
"github.com/cheat/cheat/internal/cheatpath"
"github.com/cheat/cheat/internal/mock"
"github.com/cheat/cheat/mocks"
)
// TestLoad asserts that sheets on valid cheatpaths can be loaded successfully
func TestLoad(t *testing.T) {
// mock cheatpaths
cheatpaths := []cheatpath.Cheatpath{
cheatpaths := []cheatpath.Path{
{
Name: "community",
Path: path.Join(mock.Path("cheatsheets"), "community"),
Path: path.Join(mocks.Path("cheatsheets"), "community"),
ReadOnly: true,
},
{
Name: "personal",
Path: path.Join(mock.Path("cheatsheets"), "personal"),
Path: path.Join(mocks.Path("cheatsheets"), "personal"),
ReadOnly: false,
},
}
@@ -54,7 +54,7 @@ func TestLoad(t *testing.T) {
func TestLoadBadPath(t *testing.T) {
// mock a bad cheatpath
cheatpaths := []cheatpath.Cheatpath{
cheatpaths := []cheatpath.Path{
{
Name: "badpath",
Path: "/cheat/test/path/does/not/exist",

View File

@@ -32,9 +32,7 @@ func Tags(cheatpaths []map[string]sheet.Sheet) []string {
}
// sort the slice
sort.Slice(sorted, func(i, j int) bool {
return sorted[i] < sorted[j]
})
sort.Strings(sorted)
return sorted
}

View File

@@ -127,64 +127,3 @@ func FuzzTags(f *testing.F) {
}()
})
}
// FuzzTagsStress tests Tags function with large numbers of tags
func FuzzTagsStress(f *testing.F) {
// Seed: number of unique tags, number of sheets, tags per sheet
f.Add(10, 10, 5)
f.Add(100, 50, 10)
f.Add(1000, 100, 20)
f.Fuzz(func(t *testing.T, numUniqueTags int, numSheets int, tagsPerSheet int) {
// Limit to reasonable values
if numUniqueTags > 1000 || numUniqueTags < 0 ||
numSheets > 1000 || numSheets < 0 ||
tagsPerSheet > 100 || tagsPerSheet < 0 {
t.Skip("Skipping unreasonable test case")
}
// Generate unique tags
uniqueTags := make([]string, numUniqueTags)
for i := 0; i < numUniqueTags; i++ {
uniqueTags[i] = "tag" + string(rune(i))
}
// Create sheets with random tags
cheatpaths := []map[string]sheet.Sheet{
make(map[string]sheet.Sheet),
}
for i := 0; i < numSheets; i++ {
// Select random tags for this sheet
sheetTags := make([]string, 0, tagsPerSheet)
for j := 0; j < tagsPerSheet && j < numUniqueTags; j++ {
// Distribute tags across sheets
tagIndex := (i*tagsPerSheet + j) % numUniqueTags
sheetTags = append(sheetTags, uniqueTags[tagIndex])
}
cheatpaths[0]["sheet"+string(rune(i))] = sheet.Sheet{
Title: "sheet" + string(rune(i)),
Tags: sheetTags,
}
}
// Should handle large numbers efficiently
func() {
defer func() {
if r := recover(); r != nil {
t.Errorf("Tags panicked with %d unique tags, %d sheets, %d tags/sheet: %v",
numUniqueTags, numSheets, tagsPerSheet, r)
}
}()
result := Tags(cheatpaths)
// Should have at most numUniqueTags in result
if len(result) > numUniqueTags {
t.Errorf("More tags in result (%d) than unique tags created (%d)",
len(result), numUniqueTags)
}
}()
})
}