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chore: housekeeping and refactoring (bump to 4.7.1)
- Remove unused parameters, dead files, and inaccurate doc.go files - Extract shared helpers, eliminate duplication - Rename cheatpath.Cheatpath to cheatpath.Path - Optimize filesystem walks (WalkDir, skip .git) - Move sheet name validation to sheet.Validate - Move integration tests to test/integration/ - Consolidate internal/mock into mocks/ - Move fuzz.sh to test/ - Inline loadSheets helper into command callers - Extract config.New into its own file - Fix stale references in HACKING.md and CLAUDE.md - Restore plan9 build target - Remove redundant and low-value tests - Clean up project documentation Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -5,15 +5,15 @@ import (
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)
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// Filter filters all cheatpaths that are not named `name`
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func Filter(paths []Cheatpath, name string) ([]Cheatpath, error) {
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func Filter(paths []Path, name string) ([]Path, error) {
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// if a path of the given name exists, return it
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for _, path := range paths {
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if path.Name == name {
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return []Cheatpath{path}, nil
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return []Path{path}, nil
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}
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}
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// otherwise, return an error
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return []Cheatpath{}, fmt.Errorf("cheatpath does not exist: %s", name)
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return []Path{}, fmt.Errorf("cheatpath does not exist: %s", name)
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}
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