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chore: housekeeping and refactoring (bump to 4.7.1)
- Remove unused parameters, dead files, and inaccurate doc.go files - Extract shared helpers, eliminate duplication - Rename cheatpath.Cheatpath to cheatpath.Path - Optimize filesystem walks (WalkDir, skip .git) - Move sheet name validation to sheet.Validate - Move integration tests to test/integration/ - Consolidate internal/mock into mocks/ - Move fuzz.sh to test/ - Inline loadSheets helper into command callers - Extract config.New into its own file - Fix stale references in HACKING.md and CLAUDE.md - Restore plan9 build target - Remove redundant and low-value tests - Clean up project documentation Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -5,22 +5,22 @@ import (
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"testing"
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"github.com/cheat/cheat/internal/cheatpath"
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"github.com/cheat/cheat/internal/mock"
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"github.com/cheat/cheat/mocks"
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)
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// TestLoad asserts that sheets on valid cheatpaths can be loaded successfully
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func TestLoad(t *testing.T) {
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// mock cheatpaths
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cheatpaths := []cheatpath.Cheatpath{
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cheatpaths := []cheatpath.Path{
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{
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Name: "community",
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Path: path.Join(mock.Path("cheatsheets"), "community"),
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Path: path.Join(mocks.Path("cheatsheets"), "community"),
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ReadOnly: true,
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},
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{
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Name: "personal",
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Path: path.Join(mock.Path("cheatsheets"), "personal"),
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Path: path.Join(mocks.Path("cheatsheets"), "personal"),
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ReadOnly: false,
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},
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}
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@@ -54,7 +54,7 @@ func TestLoad(t *testing.T) {
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func TestLoadBadPath(t *testing.T) {
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// mock a bad cheatpath
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cheatpaths := []cheatpath.Cheatpath{
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cheatpaths := []cheatpath.Path{
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{
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Name: "badpath",
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Path: "/cheat/test/path/does/not/exist",
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