test: remove redundant tests

Remove integration tests in config_extended_test.go that duplicate
unit tests in config_test.go for findLocalCheatpath. Remove redundant
fuzz functions (FuzzFindLocalCheatpathNearestWins, FuzzTagsStress),
a duplicate parse test (TestParseInvalidYAML), and a permanently-skipped
interactive test (TestPromptIntegration).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Christopher Allen Lane
2026-02-15 12:46:17 -05:00
parent 971be88150
commit 9440b4f816
5 changed files with 0 additions and 392 deletions

View File

@@ -127,64 +127,3 @@ func FuzzTags(f *testing.F) {
}()
})
}
// FuzzTagsStress tests Tags function with large numbers of tags
func FuzzTagsStress(f *testing.F) {
// Seed: number of unique tags, number of sheets, tags per sheet
f.Add(10, 10, 5)
f.Add(100, 50, 10)
f.Add(1000, 100, 20)
f.Fuzz(func(t *testing.T, numUniqueTags int, numSheets int, tagsPerSheet int) {
// Limit to reasonable values
if numUniqueTags > 1000 || numUniqueTags < 0 ||
numSheets > 1000 || numSheets < 0 ||
tagsPerSheet > 100 || tagsPerSheet < 0 {
t.Skip("Skipping unreasonable test case")
}
// Generate unique tags
uniqueTags := make([]string, numUniqueTags)
for i := 0; i < numUniqueTags; i++ {
uniqueTags[i] = "tag" + string(rune(i))
}
// Create sheets with random tags
cheatpaths := []map[string]sheet.Sheet{
make(map[string]sheet.Sheet),
}
for i := 0; i < numSheets; i++ {
// Select random tags for this sheet
sheetTags := make([]string, 0, tagsPerSheet)
for j := 0; j < tagsPerSheet && j < numUniqueTags; j++ {
// Distribute tags across sheets
tagIndex := (i*tagsPerSheet + j) % numUniqueTags
sheetTags = append(sheetTags, uniqueTags[tagIndex])
}
cheatpaths[0]["sheet"+string(rune(i))] = sheet.Sheet{
Title: "sheet" + string(rune(i)),
Tags: sheetTags,
}
}
// Should handle large numbers efficiently
func() {
defer func() {
if r := recover(); r != nil {
t.Errorf("Tags panicked with %d unique tags, %d sheets, %d tags/sheet: %v",
numUniqueTags, numSheets, tagsPerSheet, r)
}
}()
result := Tags(cheatpaths)
// Should have at most numUniqueTags in result
if len(result) > numUniqueTags {
t.Errorf("More tags in result (%d) than unique tags created (%d)",
len(result), numUniqueTags)
}
}()
})
}