chore(dependencies): update dependencies

This commit is contained in:
Chris Lane
2020-11-03 17:59:56 -05:00
parent 0b21ccf6f8
commit b9c86b6975
164 changed files with 6825 additions and 7094 deletions

View File

@@ -43,8 +43,8 @@ The __last__ capture is embedded in each group, so `g.String()` will return the
| Category | regexp | regexp2 |
| --- | --- | --- |
| Catastrophic backtracking possible | no, constant execution time guarantees | yes, if your pattern is at risk you can use the `re.MatchTimeout` field |
| Python-style capture groups `(P<name>re)` | yes | no |
| .NET-style capture groups `(<name>re)` or `('name're)` | no | yes |
| Python-style capture groups `(?P<name>re)` | yes | no (yes in RE2 compat mode) |
| .NET-style capture groups `(?<name>re)` or `(?'name're)` | no | yes |
| comments `(?#comment)` | no | yes |
| branch numbering reset `(?\|a\|b)` | no | no |
| possessive match `(?>re)` | no | yes |
@@ -54,14 +54,15 @@ The __last__ capture is embedded in each group, so `g.String()` will return the
| negative lookbehind `(?<!re)` | no | yes |
| back reference `\1` | no | yes |
| named back reference `\k'name'` | no | yes |
| named ascii character class `[[:foo:]]`| yes | no |
| conditionals `((expr)yes\|no)` | no | yes |
| named ascii character class `[[:foo:]]`| yes | no (yes in RE2 compat mode) |
| conditionals `(?(expr)yes\|no)` | no | yes |
## RE2 compatibility mode
The default behavior of `regexp2` is to match the .NET regexp engine, however the `RE2` option is provided to change the parsing to increase compatibility with RE2. Using the `RE2` option when compiling a regexp will not take away any features, but will change the following behaviors:
* add support for named ascii character classes (e.g. `[[:foo:]]`)
* add support for python-style capture groups (e.g. `(P<name>re)`)
* change singleline behavior for `$` to only match end of string (like RE2) (see [#24](https://github.com/dlclark/regexp2/issues/24))
```go
re := regexp2.MustCompile(`Your RE2-compatible pattern`, regexp2.RE2)
if isMatch, _ := re.MatchString(`Something to match`); isMatch {