Made a OO refactoring, cleaner in my mind

This commit is contained in:
roemer_j 2013-09-16 04:07:34 +02:00
parent 1e1520ce56
commit c87e741f34

227
cheat
View File

@ -40,76 +40,6 @@ if os.name == 'posix' and 'CHEATCOLORS' in os.environ:
except ImportError:
pass
def cheat_directories():
"Assembles a list of directories containing cheatsheets."
default_directories = [DEFAULT_CHEAT_DIR]
try:
import cheatsheets
default_directories.append(cheatsheets.cheat_dir)
except ImportError:
pass
default = [default_dir for default_dir in default_directories
if os.path.isdir(default_dir)]
if 'CHEATPATH' in os.environ and os.environ['CHEATPATH']:
return [path for path in os.environ['CHEATPATH'].split(os.pathsep)
if os.path.isdir(path)] + default
else:
return default
def cheat_files(cheat_directories):
"Assembles a dictionary of cheatsheets found in the above directories."
cheats = {}
for cheat_dir in reversed(cheat_directories):
cheats.update(dict([(cheat, cheat_dir)
for cheat in os.listdir(cheat_dir)
if not cheat.startswith('.')
and not cheat.startswith('__')]))
return cheats
def edit_cheatsheet(cheat, cheatsheets):
"Creates or edits a cheatsheet"
# Assert that the EDITOR environment variable is set and that at least 3
# arguments have been given
if 'EDITOR' not in os.environ:
print('In order to use "create" or "edit" you must set your '
'EDITOR environment variable to your favorite editor\'s path')
exit()
elif len(sys.argv) < 3:
print('Must provide a cheatsheet to edit/create')
exit()
# if the cheatsheet already exists, open it for editing
if cheat in cheatsheets:
subprocess.call([os.environ['EDITOR'],
os.path.join(cheatsheets[cheat], cheat)])
# otherwise, create it
else:
import cheatsheets as cs
# Attempt to write the new cheatsheet to the user's ~/.cheat dir if it
# exists. If it does not exist, attempt to create it.
if os.access(DEFAULT_CHEAT_DIR, os.W_OK) or os.makedirs(DEFAULT_CHEAT_DIR):
subprocess.call([os.environ['EDITOR'],
os.path.join(DEFAULT_CHEAT_DIR, cheat)])
# If the directory cannot be created, write to the python package
# directory, though that will likely require the use of sudo
else:
subprocess.call([os.environ['EDITOR'],
os.path.join(cs.cheat_dir, cheat)])
def list_cheatsheets(cheatsheets):
"Lists the cheatsheets that are currently available"
max_command = max([len(x) for x in cheatsheets.keys()]) + 3
return ('\n'.join(sorted(['%s [%s]' % (key.ljust(max_command), value)
for key, value in cheatsheets.items()])))
def pretty_print(filename):
"Applies syntax highlighting to a cheatsheet and writes it to stdout"
try:
@ -128,55 +58,109 @@ def pretty_print(filename):
fmt = TerminalFormatter()
highlight(code, lexer, fmt, sys.stdout)
def main():
cheat_dirs = cheat_directories()
class CheatSheets(object):
dirs = None
sheets = None
# verify that we have at least one cheat directory
if not cheat_dirs:
error_msg = 'The {default} dir does not exist or the CHEATPATH var is not set.'
print >> sys.stderr, error_msg.format(default=DEFAULT_CHEAT_DIR)
exit()
def __init__(self):
self.dirs = self.__cheat_directories()
# verify that we have at least one cheat directory
if not self.dirs:
error_msg = 'The {default} dir does not exist or the CHEATPATH var is not set.'
print >> sys.stderr, error_msg.format(default=DEFAULT_CHEAT_DIR)
exit()
self.sheets = self.__cheat_files()
# list the files in the ~/.cheat directory
cheatsheets = cheat_files(cheat_dirs)
def __cheat_directories(self):
"""Assembles a list of directories containing cheatsheets."""
default_directories = [DEFAULT_CHEAT_DIR]
try:
import cheatsheets
default_directories.append(cheatsheets.cheat_dir)
except ImportError:
pass
# list cheat directories and exit
class ListDirectories(argparse.Action):
def __call__(self, parser, namespace, values, option_string=None):
print cheat_directories()
parser.exit()
default = [default_dir for default_dir in default_directories
if os.path.isdir(default_dir)]
# list cheatsheets and exit
class ListCheatsheets(argparse.Action):
def __call__(self, parser, namespace, values, option_string=None):
print list_cheatsheets(cheatsheets)
parser.exit()
if 'CHEATPATH' in os.environ and os.environ['CHEATPATH']:
return [path for path in os.environ['CHEATPATH'].split(os.pathsep)
if os.path.isdir(path)] + default
else:
return default
# if the user wants to edit a cheatsheet
class EditSheet(argparse.Action):
def __call__(self, parser, namespace, values, option_string=None):
edit_cheatsheet(values[0], cheatsheets)
parser.exit()
def __cheat_files(self):
"""Assembles a dictionary of cheatsheets found in the above directories."""
cheats = {}
for cheat_dir in reversed(self.dirs):
cheats.update(dict([(cheat, cheat_dir)
for cheat in os.listdir(cheat_dir)
if not cheat.startswith('.')
and not cheat.startswith('__')]))
return cheats
# print the cheatsheet if it exists
class PrintSheet(argparse.Action):
def __call__(self, parser, namespace, value, option_string=None):
if not value or value in ['help', 'cheat']:
parser.print_help()
elif value in cheatsheets:
filename = os.path.join(cheatsheets[value], value)
if USE_PYGMENTS:
pretty_print(filename)
else:
with open(filename) as istream:
for l in istream:
sys.stdout.write(l)
def edit(self, cheat):
"""Creates or edits a cheatsheet"""
# if it does not, say so
# Assert that the EDITOR environment variable is set and that at least 3
# arguments have been given
if 'EDITOR' not in os.environ:
print('In order to use "create" or "edit" you must set your '
'EDITOR environment variable to your favorite editor\'s path')
exit()
# if the cheatsheet already exists, open it for editing
if cheat in sheets.sheets:
subprocess.call([os.environ['EDITOR'],
os.path.join(self.sheets[cheat], cheat)])
# otherwise, create it
else:
import cheatsheets as cs
# Attempt to write the new cheatsheet to the user's ~/.cheat dir if it
# exists. If it does not exist, attempt to create it.
if os.access(DEFAULT_CHEAT_DIR, os.W_OK) or os.makedirs(DEFAULT_CHEAT_DIR):
subprocess.call([os.environ['EDITOR'],
os.path.join(DEFAULT_CHEAT_DIR, cheat)])
# If the directory cannot be created, write to the python package
# directory, though that will likely require the use of sudo
else:
print >> sys.stderr, ('No cheatsheet found for %s.' % value)
parser.exit(1)
parser.exit()
subprocess.call([os.environ['EDITOR'],
os.path.join(cs.cheat_dir, cheat)])
def list(self):
"""Lists the cheatsheets that are currently available"""
max_command = max([len(x) for x in self.sheets.keys()]) + 3
return ('\n'.join(sorted(['%s [%s]' % (key.ljust(max_command), value)
for key, value in self.sheets.items()])))
# Custom action for argparse
class ListDirectories(argparse.Action):
"""List cheat directories and exit"""
def __call__(self, parser, namespace, values, option_string=None):
print sheets.dirs
parser.exit()
class ListCheatsheets(argparse.Action):
"""List cheatsheets and exit"""
def __call__(self, parser, namespace, values, option_string=None):
print sheets.list()
parser.exit()
class EditSheet(argparse.Action):
"""If the user wants to edit a cheatsheet"""
def __call__(self, parser, namespace, values, option_string=None):
sheets.edit(values[0])
parser.exit()
def main():
global sheets
sheets = CheatSheets()
desc = dedent('''
cheat allows you to create and view interactive cheatsheets on the
@ -205,7 +189,7 @@ def main():
formatter_class=argparse.RawDescriptionHelpFormatter)
parser_group = parser.add_mutually_exclusive_group()
parser_group.add_argument('sheet', metavar='cheatsheet',
action=PrintSheet, type=str, nargs='?',
action='store', type=str, nargs='?',
help='Look at <cheatseet>')
parser_group.add_argument('-c', '--create', metavar='cheatsheet',
action=EditSheet, type=str, nargs=1,
@ -220,6 +204,25 @@ def main():
action=ListDirectories, nargs=0,
help='List all current cheat dirs')
args = parser.parse_args()
sheet = args.sheet
# Print the cheatsheet if it exists
if not sheet or sheet in ['help', 'cheat']:
parser.print_help()
elif sheet in sheets.sheets:
filename = os.path.join(sheets.sheets[sheet], sheet)
if USE_PYGMENTS:
pretty_print(filename)
else:
with open(filename) as istream:
for l in istream:
sys.stdout.write(l)
# if it does not, say so
else:
print >> sys.stderr, ('No cheatsheet found for %s.' % sheet)
exit(1)
exit()
if __name__ == '__main__':
main()