mirror of
https://github.com/cheat/cheat.git
synced 2026-03-07 11:13:33 +01:00
chore: bump version to 4.5.0
Bug fixes: - Fix inverted pager detection logic (returned error instead of path) - Fix repo.Clone ignoring destination directory parameter - Fix sheet loading using append on pre-sized slices - Clean up partial files on copy failure - Trim whitespace from editor config Security: - Add path traversal protection for cheatsheet names Performance: - Move regex compilation outside search loop - Replace string concatenation with strings.Join in search Build: - Remove go:generate; embed config and usage as string literals - Parallelize release builds - Add fuzz testing infrastructure Testing: - Improve test coverage from 38.9% to 50.2% - Add fuzz tests for search, filter, tags, and validation Documentation: - Fix inaccurate code examples in HACKING.md - Add missing --conf and --all options to man page - Add ADRs for path traversal, env parsing, and search parallelization - Update CONTRIBUTING.md to reflect project policy Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
113
internal/cheatpath/cheatpath_test.go
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113
internal/cheatpath/cheatpath_test.go
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@@ -0,0 +1,113 @@
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package cheatpath
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import (
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"strings"
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"testing"
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)
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func TestCheatpathValidate(t *testing.T) {
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tests := []struct {
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name string
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cheatpath Cheatpath
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wantErr bool
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errMsg string
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}{
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{
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name: "valid cheatpath",
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cheatpath: Cheatpath{
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Name: "personal",
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Path: "/home/user/.config/cheat/personal",
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ReadOnly: false,
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Tags: []string{"personal"},
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},
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wantErr: false,
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},
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{
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name: "empty name",
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cheatpath: Cheatpath{
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Name: "",
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Path: "/home/user/.config/cheat/personal",
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ReadOnly: false,
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Tags: []string{"personal"},
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},
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wantErr: true,
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errMsg: "cheatpath name cannot be empty",
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},
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{
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name: "empty path",
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cheatpath: Cheatpath{
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Name: "personal",
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Path: "",
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ReadOnly: false,
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Tags: []string{"personal"},
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},
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wantErr: true,
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errMsg: "cheatpath path cannot be empty",
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},
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{
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name: "both empty",
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cheatpath: Cheatpath{
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Name: "",
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Path: "",
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ReadOnly: true,
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Tags: nil,
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},
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wantErr: true,
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errMsg: "cheatpath name cannot be empty",
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},
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{
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name: "minimal valid",
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cheatpath: Cheatpath{
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Name: "x",
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Path: "/",
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},
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wantErr: false,
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},
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{
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name: "with readonly and tags",
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cheatpath: Cheatpath{
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Name: "community",
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Path: "/usr/share/cheat",
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ReadOnly: true,
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Tags: []string{"community", "shared", "readonly"},
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},
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wantErr: false,
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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err := tt.cheatpath.Validate()
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if (err != nil) != tt.wantErr {
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t.Errorf("Validate() error = %v, wantErr %v", err, tt.wantErr)
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return
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}
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if err != nil && tt.errMsg != "" && !strings.Contains(err.Error(), tt.errMsg) {
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t.Errorf("Validate() error = %v, want error containing %q", err, tt.errMsg)
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}
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})
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}
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}
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func TestCheatpathStruct(t *testing.T) {
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// Test that the struct fields work as expected
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cp := Cheatpath{
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Name: "test",
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Path: "/test/path",
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ReadOnly: true,
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Tags: []string{"tag1", "tag2"},
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}
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if cp.Name != "test" {
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t.Errorf("expected Name to be 'test', got %q", cp.Name)
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}
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if cp.Path != "/test/path" {
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t.Errorf("expected Path to be '/test/path', got %q", cp.Path)
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}
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if !cp.ReadOnly {
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t.Error("expected ReadOnly to be true")
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}
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if len(cp.Tags) != 2 || cp.Tags[0] != "tag1" || cp.Tags[1] != "tag2" {
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t.Errorf("expected Tags to be [tag1 tag2], got %v", cp.Tags)
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}
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}
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