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Included appdirs in project
The prior attempt to resolve #420 and #431 relied on `appdirs` to determine the appropriate directories into which to install files. Previously, `setup.py` dynamically attempted to install `appdirs` via `pip` during installation if necessary. This attempt to failed on multiple platforms, however, due to backwards-incompatible `pip` interfaces. As a workaround, I have now directly included `appdirs` (a small module) within `cheat` itself. This approach is explicitly supported per the `appdirs` documentation: https://pypi.org/project/appdirs/
This commit is contained in:
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cheat/appdirs.py
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616
cheat/appdirs.py
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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# Copyright (c) 2005-2010 ActiveState Software Inc.
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# Copyright (c) 2013 Eddy Petrișor
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"""Utilities for determining application-specific dirs.
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See <https://github.com/ActiveState/appdirs> for details and usage.
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"""
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# Dev Notes:
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# - MSDN on where to store app data files:
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# http://support.microsoft.com/default.aspx?scid=kb;en-us;310294#XSLTH3194121123120121120120
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# - Mac OS X: http://developer.apple.com/documentation/MacOSX/Conceptual/BPFileSystem/index.html
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# - XDG spec for Un*x: https://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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__version__ = "1.4.4"
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__version_info__ = tuple(int(segment) for segment in __version__.split("."))
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import sys
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import os
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PY3 = sys.version_info[0] == 3
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if PY3:
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unicode = str
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if sys.platform.startswith('java'):
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import platform
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os_name = platform.java_ver()[3][0]
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if os_name.startswith('Windows'): # "Windows XP", "Windows 7", etc.
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system = 'win32'
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elif os_name.startswith('Mac'): # "Mac OS X", etc.
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system = 'darwin'
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else: # "Linux", "SunOS", "FreeBSD", etc.
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# Setting this to "linux2" is not ideal, but only Windows or Mac
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# are actually checked for and the rest of the module expects
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# *sys.platform* style strings.
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system = 'linux2'
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else:
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system = sys.platform
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def user_data_dir(appname=None, appauthor=None, version=None, roaming=False):
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r"""Return full path to the user-specific data dir for this application.
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"appname" is the name of application.
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If None, just the system directory is returned.
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"appauthor" (only used on Windows) is the name of the
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appauthor or distributing body for this application. Typically
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it is the owning company name. This falls back to appname. You may
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pass False to disable it.
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"version" is an optional version path element to append to the
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path. You might want to use this if you want multiple versions
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of your app to be able to run independently. If used, this
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would typically be "<major>.<minor>".
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Only applied when appname is present.
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"roaming" (boolean, default False) can be set True to use the Windows
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roaming appdata directory. That means that for users on a Windows
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network setup for roaming profiles, this user data will be
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sync'd on login. See
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<http://technet.microsoft.com/en-us/library/cc766489(WS.10).aspx>
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for a discussion of issues.
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Typical user data directories are:
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Mac OS X: ~/Library/Application Support/<AppName>
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Unix: ~/.local/share/<AppName> # or in $XDG_DATA_HOME, if defined
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Win XP (not roaming): C:\Documents and Settings\<username>\Application Data\<AppAuthor>\<AppName>
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Win XP (roaming): C:\Documents and Settings\<username>\Local Settings\Application Data\<AppAuthor>\<AppName>
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Win 7 (not roaming): C:\Users\<username>\AppData\Local\<AppAuthor>\<AppName>
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Win 7 (roaming): C:\Users\<username>\AppData\Roaming\<AppAuthor>\<AppName>
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For Unix, we follow the XDG spec and support $XDG_DATA_HOME.
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That means, by default "~/.local/share/<AppName>".
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"""
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if system == "win32":
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if appauthor is None:
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appauthor = appname
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const = roaming and "CSIDL_APPDATA" or "CSIDL_LOCAL_APPDATA"
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path = os.path.normpath(_get_win_folder(const))
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if appname:
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if appauthor is not False:
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path = os.path.join(path, appauthor, appname)
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else:
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path = os.path.join(path, appname)
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elif system == 'darwin':
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path = os.path.expanduser('~/Library/Application Support/')
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if appname:
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path = os.path.join(path, appname)
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else:
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path = os.getenv('XDG_DATA_HOME', os.path.expanduser("~/.local/share"))
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if appname:
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path = os.path.join(path, appname)
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if appname and version:
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path = os.path.join(path, version)
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return path
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def site_data_dir(appname=None, appauthor=None, version=None, multipath=False):
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r"""Return full path to the user-shared data dir for this application.
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"appname" is the name of application.
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If None, just the system directory is returned.
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"appauthor" (only used on Windows) is the name of the
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appauthor or distributing body for this application. Typically
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it is the owning company name. This falls back to appname. You may
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pass False to disable it.
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"version" is an optional version path element to append to the
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path. You might want to use this if you want multiple versions
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of your app to be able to run independently. If used, this
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would typically be "<major>.<minor>".
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Only applied when appname is present.
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"multipath" is an optional parameter only applicable to *nix
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which indicates that the entire list of data dirs should be
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returned. By default, the first item from XDG_DATA_DIRS is
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returned, or '/usr/local/share/<AppName>',
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if XDG_DATA_DIRS is not set
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Typical site data directories are:
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Mac OS X: /Library/Application Support/<AppName>
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Unix: /usr/local/share/<AppName> or /usr/share/<AppName>
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Win XP: C:\Documents and Settings\All Users\Application Data\<AppAuthor>\<AppName>
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Vista: (Fail! "C:\ProgramData" is a hidden *system* directory on Vista.)
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Win 7: C:\ProgramData\<AppAuthor>\<AppName> # Hidden, but writeable on Win 7.
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For Unix, this is using the $XDG_DATA_DIRS[0] default.
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WARNING: Do not use this on Windows. See the Vista-Fail note above for why.
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"""
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if system == "win32":
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if appauthor is None:
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appauthor = appname
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path = os.path.normpath(_get_win_folder("CSIDL_COMMON_APPDATA"))
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if appname:
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if appauthor is not False:
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path = os.path.join(path, appauthor, appname)
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else:
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path = os.path.join(path, appname)
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elif system == 'darwin':
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path = os.path.expanduser('/Library/Application Support')
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if appname:
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path = os.path.join(path, appname)
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else:
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# XDG default for $XDG_DATA_DIRS
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# only first, if multipath is False
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path = os.getenv('XDG_DATA_DIRS',
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os.pathsep.join(['/usr/local/share', '/usr/share']))
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pathlist = [os.path.expanduser(x.rstrip(os.sep)) for x in path.split(os.pathsep)]
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if appname:
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if version:
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appname = os.path.join(appname, version)
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pathlist = [os.sep.join([x, appname]) for x in pathlist]
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if multipath:
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path = os.pathsep.join(pathlist)
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else:
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path = pathlist[0]
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return path
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if appname and version:
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path = os.path.join(path, version)
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return path
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def user_config_dir(appname=None, appauthor=None, version=None, roaming=False):
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r"""Return full path to the user-specific config dir for this application.
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"appname" is the name of application.
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If None, just the system directory is returned.
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"appauthor" (only used on Windows) is the name of the
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appauthor or distributing body for this application. Typically
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it is the owning company name. This falls back to appname. You may
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pass False to disable it.
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"version" is an optional version path element to append to the
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path. You might want to use this if you want multiple versions
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of your app to be able to run independently. If used, this
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would typically be "<major>.<minor>".
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Only applied when appname is present.
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"roaming" (boolean, default False) can be set True to use the Windows
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roaming appdata directory. That means that for users on a Windows
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network setup for roaming profiles, this user data will be
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sync'd on login. See
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<http://technet.microsoft.com/en-us/library/cc766489(WS.10).aspx>
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for a discussion of issues.
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Typical user config directories are:
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Mac OS X: ~/Library/Preferences/<AppName>
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Unix: ~/.config/<AppName> # or in $XDG_CONFIG_HOME, if defined
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Win *: same as user_data_dir
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For Unix, we follow the XDG spec and support $XDG_CONFIG_HOME.
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That means, by default "~/.config/<AppName>".
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"""
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if system == "win32":
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path = user_data_dir(appname, appauthor, None, roaming)
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elif system == 'darwin':
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path = os.path.expanduser('~/Library/Preferences/')
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if appname:
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path = os.path.join(path, appname)
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else:
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path = os.getenv('XDG_CONFIG_HOME', os.path.expanduser("~/.config"))
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if appname:
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path = os.path.join(path, appname)
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if appname and version:
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path = os.path.join(path, version)
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return path
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def site_config_dir(appname=None, appauthor=None, version=None, multipath=False):
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r"""Return full path to the user-shared data dir for this application.
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"appname" is the name of application.
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If None, just the system directory is returned.
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"appauthor" (only used on Windows) is the name of the
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appauthor or distributing body for this application. Typically
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it is the owning company name. This falls back to appname. You may
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pass False to disable it.
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"version" is an optional version path element to append to the
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path. You might want to use this if you want multiple versions
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of your app to be able to run independently. If used, this
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would typically be "<major>.<minor>".
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Only applied when appname is present.
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"multipath" is an optional parameter only applicable to *nix
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which indicates that the entire list of config dirs should be
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returned. By default, the first item from XDG_CONFIG_DIRS is
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returned, or '/etc/xdg/<AppName>', if XDG_CONFIG_DIRS is not set
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Typical site config directories are:
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Mac OS X: same as site_data_dir
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Unix: /etc/xdg/<AppName> or $XDG_CONFIG_DIRS[i]/<AppName> for each value in
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$XDG_CONFIG_DIRS
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Win *: same as site_data_dir
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Vista: (Fail! "C:\ProgramData" is a hidden *system* directory on Vista.)
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For Unix, this is using the $XDG_CONFIG_DIRS[0] default, if multipath=False
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WARNING: Do not use this on Windows. See the Vista-Fail note above for why.
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"""
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if system == 'win32':
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path = site_data_dir(appname, appauthor)
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if appname and version:
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path = os.path.join(path, version)
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elif system == 'darwin':
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path = os.path.expanduser('/Library/Preferences')
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if appname:
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path = os.path.join(path, appname)
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else:
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# XDG default for $XDG_CONFIG_DIRS
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# only first, if multipath is False
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path = os.getenv('XDG_CONFIG_DIRS', '/etc/xdg')
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pathlist = [os.path.expanduser(x.rstrip(os.sep)) for x in path.split(os.pathsep)]
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if appname:
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if version:
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appname = os.path.join(appname, version)
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pathlist = [os.sep.join([x, appname]) for x in pathlist]
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if multipath:
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path = os.pathsep.join(pathlist)
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else:
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path = pathlist[0]
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return path
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def user_cache_dir(appname=None, appauthor=None, version=None, opinion=True):
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r"""Return full path to the user-specific cache dir for this application.
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"appname" is the name of application.
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If None, just the system directory is returned.
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"appauthor" (only used on Windows) is the name of the
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appauthor or distributing body for this application. Typically
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it is the owning company name. This falls back to appname. You may
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pass False to disable it.
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"version" is an optional version path element to append to the
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path. You might want to use this if you want multiple versions
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of your app to be able to run independently. If used, this
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would typically be "<major>.<minor>".
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Only applied when appname is present.
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"opinion" (boolean) can be False to disable the appending of
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"Cache" to the base app data dir for Windows. See
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discussion below.
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Typical user cache directories are:
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Mac OS X: ~/Library/Caches/<AppName>
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Unix: ~/.cache/<AppName> (XDG default)
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Win XP: C:\Documents and Settings\<username>\Local Settings\Application Data\<AppAuthor>\<AppName>\Cache
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Vista: C:\Users\<username>\AppData\Local\<AppAuthor>\<AppName>\Cache
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On Windows the only suggestion in the MSDN docs is that local settings go in
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the `CSIDL_LOCAL_APPDATA` directory. This is identical to the non-roaming
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app data dir (the default returned by `user_data_dir` above). Apps typically
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put cache data somewhere *under* the given dir here. Some examples:
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...\Mozilla\Firefox\Profiles\<ProfileName>\Cache
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...\Acme\SuperApp\Cache\1.0
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OPINION: This function appends "Cache" to the `CSIDL_LOCAL_APPDATA` value.
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This can be disabled with the `opinion=False` option.
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"""
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if system == "win32":
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if appauthor is None:
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appauthor = appname
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path = os.path.normpath(_get_win_folder("CSIDL_LOCAL_APPDATA"))
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if appname:
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if appauthor is not False:
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path = os.path.join(path, appauthor, appname)
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else:
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path = os.path.join(path, appname)
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if opinion:
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path = os.path.join(path, "Cache")
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elif system == 'darwin':
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path = os.path.expanduser('~/Library/Caches')
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if appname:
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path = os.path.join(path, appname)
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else:
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path = os.getenv('XDG_CACHE_HOME', os.path.expanduser('~/.cache'))
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if appname:
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path = os.path.join(path, appname)
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if appname and version:
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path = os.path.join(path, version)
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return path
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def user_state_dir(appname=None, appauthor=None, version=None, roaming=False):
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r"""Return full path to the user-specific state dir for this application.
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"appname" is the name of application.
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If None, just the system directory is returned.
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"appauthor" (only used on Windows) is the name of the
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appauthor or distributing body for this application. Typically
|
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it is the owning company name. This falls back to appname. You may
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pass False to disable it.
|
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"version" is an optional version path element to append to the
|
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path. You might want to use this if you want multiple versions
|
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of your app to be able to run independently. If used, this
|
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would typically be "<major>.<minor>".
|
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Only applied when appname is present.
|
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"roaming" (boolean, default False) can be set True to use the Windows
|
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roaming appdata directory. That means that for users on a Windows
|
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network setup for roaming profiles, this user data will be
|
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sync'd on login. See
|
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<http://technet.microsoft.com/en-us/library/cc766489(WS.10).aspx>
|
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for a discussion of issues.
|
||||
|
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Typical user state directories are:
|
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Mac OS X: same as user_data_dir
|
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Unix: ~/.local/state/<AppName> # or in $XDG_STATE_HOME, if defined
|
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Win *: same as user_data_dir
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|
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For Unix, we follow this Debian proposal <https://wiki.debian.org/XDGBaseDirectorySpecification#state>
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to extend the XDG spec and support $XDG_STATE_HOME.
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That means, by default "~/.local/state/<AppName>".
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"""
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if system in ["win32", "darwin"]:
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path = user_data_dir(appname, appauthor, None, roaming)
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else:
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path = os.getenv('XDG_STATE_HOME', os.path.expanduser("~/.local/state"))
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if appname:
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path = os.path.join(path, appname)
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if appname and version:
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path = os.path.join(path, version)
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return path
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def user_log_dir(appname=None, appauthor=None, version=None, opinion=True):
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r"""Return full path to the user-specific log dir for this application.
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"appname" is the name of application.
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If None, just the system directory is returned.
|
||||
"appauthor" (only used on Windows) is the name of the
|
||||
appauthor or distributing body for this application. Typically
|
||||
it is the owning company name. This falls back to appname. You may
|
||||
pass False to disable it.
|
||||
"version" is an optional version path element to append to the
|
||||
path. You might want to use this if you want multiple versions
|
||||
of your app to be able to run independently. If used, this
|
||||
would typically be "<major>.<minor>".
|
||||
Only applied when appname is present.
|
||||
"opinion" (boolean) can be False to disable the appending of
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"Logs" to the base app data dir for Windows, and "log" to the
|
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base cache dir for Unix. See discussion below.
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||||
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Typical user log directories are:
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Mac OS X: ~/Library/Logs/<AppName>
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Unix: ~/.cache/<AppName>/log # or under $XDG_CACHE_HOME if defined
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Win XP: C:\Documents and Settings\<username>\Local Settings\Application Data\<AppAuthor>\<AppName>\Logs
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Vista: C:\Users\<username>\AppData\Local\<AppAuthor>\<AppName>\Logs
|
||||
|
||||
On Windows the only suggestion in the MSDN docs is that local settings
|
||||
go in the `CSIDL_LOCAL_APPDATA` directory. (Note: I'm interested in
|
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examples of what some windows apps use for a logs dir.)
|
||||
|
||||
OPINION: This function appends "Logs" to the `CSIDL_LOCAL_APPDATA`
|
||||
value for Windows and appends "log" to the user cache dir for Unix.
|
||||
This can be disabled with the `opinion=False` option.
|
||||
"""
|
||||
if system == "darwin":
|
||||
path = os.path.join(
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os.path.expanduser('~/Library/Logs'),
|
||||
appname)
|
||||
elif system == "win32":
|
||||
path = user_data_dir(appname, appauthor, version)
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||||
version = False
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||||
if opinion:
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||||
path = os.path.join(path, "Logs")
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else:
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||||
path = user_cache_dir(appname, appauthor, version)
|
||||
version = False
|
||||
if opinion:
|
||||
path = os.path.join(path, "log")
|
||||
if appname and version:
|
||||
path = os.path.join(path, version)
|
||||
return path
|
||||
|
||||
|
||||
class AppDirs(object):
|
||||
"""Convenience wrapper for getting application dirs."""
|
||||
def __init__(self, appname=None, appauthor=None, version=None,
|
||||
roaming=False, multipath=False):
|
||||
self.appname = appname
|
||||
self.appauthor = appauthor
|
||||
self.version = version
|
||||
self.roaming = roaming
|
||||
self.multipath = multipath
|
||||
|
||||
@property
|
||||
def user_data_dir(self):
|
||||
return user_data_dir(self.appname, self.appauthor,
|
||||
version=self.version, roaming=self.roaming)
|
||||
|
||||
@property
|
||||
def site_data_dir(self):
|
||||
return site_data_dir(self.appname, self.appauthor,
|
||||
version=self.version, multipath=self.multipath)
|
||||
|
||||
@property
|
||||
def user_config_dir(self):
|
||||
return user_config_dir(self.appname, self.appauthor,
|
||||
version=self.version, roaming=self.roaming)
|
||||
|
||||
@property
|
||||
def site_config_dir(self):
|
||||
return site_config_dir(self.appname, self.appauthor,
|
||||
version=self.version, multipath=self.multipath)
|
||||
|
||||
@property
|
||||
def user_cache_dir(self):
|
||||
return user_cache_dir(self.appname, self.appauthor,
|
||||
version=self.version)
|
||||
|
||||
@property
|
||||
def user_state_dir(self):
|
||||
return user_state_dir(self.appname, self.appauthor,
|
||||
version=self.version)
|
||||
|
||||
@property
|
||||
def user_log_dir(self):
|
||||
return user_log_dir(self.appname, self.appauthor,
|
||||
version=self.version)
|
||||
|
||||
|
||||
#---- internal support stuff
|
||||
|
||||
def _get_win_folder_from_registry(csidl_name):
|
||||
"""This is a fallback technique at best. I'm not sure if using the
|
||||
registry for this guarantees us the correct answer for all CSIDL_*
|
||||
names.
|
||||
"""
|
||||
if PY3:
|
||||
import winreg as _winreg
|
||||
else:
|
||||
import _winreg
|
||||
|
||||
shell_folder_name = {
|
||||
"CSIDL_APPDATA": "AppData",
|
||||
"CSIDL_COMMON_APPDATA": "Common AppData",
|
||||
"CSIDL_LOCAL_APPDATA": "Local AppData",
|
||||
}[csidl_name]
|
||||
|
||||
key = _winreg.OpenKey(
|
||||
_winreg.HKEY_CURRENT_USER,
|
||||
r"Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders"
|
||||
)
|
||||
dir, type = _winreg.QueryValueEx(key, shell_folder_name)
|
||||
return dir
|
||||
|
||||
|
||||
def _get_win_folder_with_pywin32(csidl_name):
|
||||
from win32com.shell import shellcon, shell
|
||||
dir = shell.SHGetFolderPath(0, getattr(shellcon, csidl_name), 0, 0)
|
||||
# Try to make this a unicode path because SHGetFolderPath does
|
||||
# not return unicode strings when there is unicode data in the
|
||||
# path.
|
||||
try:
|
||||
dir = unicode(dir)
|
||||
|
||||
# Downgrade to short path name if have highbit chars. See
|
||||
# <http://bugs.activestate.com/show_bug.cgi?id=85099>.
|
||||
has_high_char = False
|
||||
for c in dir:
|
||||
if ord(c) > 255:
|
||||
has_high_char = True
|
||||
break
|
||||
if has_high_char:
|
||||
try:
|
||||
import win32api
|
||||
dir = win32api.GetShortPathName(dir)
|
||||
except ImportError:
|
||||
pass
|
||||
except UnicodeError:
|
||||
pass
|
||||
return dir
|
||||
|
||||
|
||||
def _get_win_folder_with_ctypes(csidl_name):
|
||||
import ctypes
|
||||
|
||||
csidl_const = {
|
||||
"CSIDL_APPDATA": 26,
|
||||
"CSIDL_COMMON_APPDATA": 35,
|
||||
"CSIDL_LOCAL_APPDATA": 28,
|
||||
}[csidl_name]
|
||||
|
||||
buf = ctypes.create_unicode_buffer(1024)
|
||||
ctypes.windll.shell32.SHGetFolderPathW(None, csidl_const, None, 0, buf)
|
||||
|
||||
# Downgrade to short path name if have highbit chars. See
|
||||
# <http://bugs.activestate.com/show_bug.cgi?id=85099>.
|
||||
has_high_char = False
|
||||
for c in buf:
|
||||
if ord(c) > 255:
|
||||
has_high_char = True
|
||||
break
|
||||
if has_high_char:
|
||||
buf2 = ctypes.create_unicode_buffer(1024)
|
||||
if ctypes.windll.kernel32.GetShortPathNameW(buf.value, buf2, 1024):
|
||||
buf = buf2
|
||||
|
||||
return buf.value
|
||||
|
||||
def _get_win_folder_with_jna(csidl_name):
|
||||
import array
|
||||
from com.sun import jna
|
||||
from com.sun.jna.platform import win32
|
||||
|
||||
buf_size = win32.WinDef.MAX_PATH * 2
|
||||
buf = array.zeros('c', buf_size)
|
||||
shell = win32.Shell32.INSTANCE
|
||||
shell.SHGetFolderPath(None, getattr(win32.ShlObj, csidl_name), None, win32.ShlObj.SHGFP_TYPE_CURRENT, buf)
|
||||
dir = jna.Native.toString(buf.tostring()).rstrip("\0")
|
||||
|
||||
# Downgrade to short path name if have highbit chars. See
|
||||
# <http://bugs.activestate.com/show_bug.cgi?id=85099>.
|
||||
has_high_char = False
|
||||
for c in dir:
|
||||
if ord(c) > 255:
|
||||
has_high_char = True
|
||||
break
|
||||
if has_high_char:
|
||||
buf = array.zeros('c', buf_size)
|
||||
kernel = win32.Kernel32.INSTANCE
|
||||
if kernel.GetShortPathName(dir, buf, buf_size):
|
||||
dir = jna.Native.toString(buf.tostring()).rstrip("\0")
|
||||
|
||||
return dir
|
||||
|
||||
if system == "win32":
|
||||
try:
|
||||
import win32com.shell
|
||||
_get_win_folder = _get_win_folder_with_pywin32
|
||||
except ImportError:
|
||||
try:
|
||||
from ctypes import windll
|
||||
_get_win_folder = _get_win_folder_with_ctypes
|
||||
except ImportError:
|
||||
try:
|
||||
import com.sun.jna
|
||||
_get_win_folder = _get_win_folder_with_jna
|
||||
except ImportError:
|
||||
_get_win_folder = _get_win_folder_from_registry
|
||||
|
||||
|
||||
#---- self test code
|
||||
|
||||
if __name__ == "__main__":
|
||||
appname = "MyApp"
|
||||
appauthor = "MyCompany"
|
||||
|
||||
props = ("user_data_dir",
|
||||
"user_config_dir",
|
||||
"user_cache_dir",
|
||||
"user_state_dir",
|
||||
"user_log_dir",
|
||||
"site_data_dir",
|
||||
"site_config_dir")
|
||||
|
||||
print("-- app dirs %s --" % __version__)
|
||||
|
||||
print("-- app dirs (with optional 'version')")
|
||||
dirs = AppDirs(appname, appauthor, version="1.0")
|
||||
for prop in props:
|
||||
print("%s: %s" % (prop, getattr(dirs, prop)))
|
||||
|
||||
print("\n-- app dirs (without optional 'version')")
|
||||
dirs = AppDirs(appname, appauthor)
|
||||
for prop in props:
|
||||
print("%s: %s" % (prop, getattr(dirs, prop)))
|
||||
|
||||
print("\n-- app dirs (without optional 'appauthor')")
|
||||
dirs = AppDirs(appname)
|
||||
for prop in props:
|
||||
print("%s: %s" % (prop, getattr(dirs, prop)))
|
||||
|
||||
print("\n-- app dirs (with disabled 'appauthor')")
|
||||
dirs = AppDirs(appname, appauthor=False)
|
||||
for prop in props:
|
||||
print("%s: %s" % (prop, getattr(dirs, prop)))
|
@ -11,12 +11,10 @@ class Configuration:
|
||||
config_file_path_global = self._select([
|
||||
os.environ.get('CHEAT_GLOBAL_CONF_PATH'),
|
||||
appdirs.site_config_dir('cheat', 'cheat'),
|
||||
'/etc/cheat',
|
||||
])
|
||||
config_file_path_local = self._select([
|
||||
os.environ.get('CHEAT_LOCAL_CONF_PATH'),
|
||||
appdirs.user_config_dir('cheat', 'cheat'),
|
||||
os.path.expanduser('~/.config/cheat/cheat'),
|
||||
])
|
||||
|
||||
# attempt to read the global config file
|
||||
@ -58,7 +56,6 @@ class Configuration:
|
||||
[os.environ.get('CHEAT_USER_DIR'),
|
||||
os.environ.get('CHEAT_DEFAULT_DIR'),
|
||||
os.environ.get('DEFAULT_CHEAT_DIR'),
|
||||
# TODO: XDG home?
|
||||
os.path.join('~', '.cheat')])))
|
||||
|
||||
# self.cheat_editor
|
||||
@ -85,8 +82,6 @@ class Configuration:
|
||||
os.environ.get('CHEATPATH'),
|
||||
config.get('CHEAT_PATH'),
|
||||
appdirs.user_data_dir('cheat', 'cheat'),
|
||||
appdirs.site_data_dir('cheat', 'cheat'),
|
||||
'/usr/share/cheat',
|
||||
])
|
||||
|
||||
def _read_config_file(self, path):
|
||||
|
@ -7,4 +7,4 @@ APPROOT=`realpath "$SCRIPTPATH/.."`
|
||||
|
||||
flake8 $APPROOT/setup.py
|
||||
flake8 $APPROOT/bin/cheat
|
||||
flake8 $APPROOT/cheat/*.py
|
||||
flake8 $APPROOT/cheat/*.py --exclude=appdirs.py
|
||||
|
18
setup.py
18
setup.py
@ -1,23 +1,11 @@
|
||||
from cheat.appdirs import user_data_dir
|
||||
from distutils.core import setup
|
||||
import os
|
||||
|
||||
# install appdirs if it cannot be imported
|
||||
try:
|
||||
import appdirs
|
||||
except ImportError:
|
||||
import pip
|
||||
pip.main(['install', 'appdirs'])
|
||||
import appdirs
|
||||
|
||||
# determine the path in which to install the cheatsheets included with the
|
||||
# package
|
||||
cheat_path = os.environ.get('CHEAT_PATH') or \
|
||||
appdirs.user_data_dir('cheat', 'cheat')
|
||||
|
||||
# determine the path in which to install the config file
|
||||
config_path = os.environ.get('CHEAT_GLOBAL_CONF_PATH') or \
|
||||
os.environ.get('CHEAT_LOCAL_CONF_PATH') or \
|
||||
appdirs.user_config_dir('cheat', 'cheat')
|
||||
user_data_dir('cheat', 'cheat')
|
||||
|
||||
# aggregate the systme-wide cheatsheets
|
||||
cheat_files = []
|
||||
@ -42,13 +30,11 @@ setup(
|
||||
],
|
||||
scripts=['bin/cheat'],
|
||||
install_requires=[
|
||||
'appdirs >= 1.4.3',
|
||||
'docopt >= 0.6.1',
|
||||
'pygments >= 1.6.0',
|
||||
'termcolor >= 1.1.0',
|
||||
],
|
||||
data_files=[
|
||||
(cheat_path, cheat_files),
|
||||
(config_path, ['config/cheat']),
|
||||
],
|
||||
)
|
||||
|
Loading…
Reference in New Issue
Block a user