Re-wrote from scratch in Golang

- Re-implemented the project in Golang, and deprecated Python entirely
- Implemented several new, long-requested features
- Refactored cheatsheets into a separate repository
This commit is contained in:
Chris Lane
2019-10-20 10:02:28 -04:00
parent 307c4e6ad6
commit e5114a3e76
271 changed files with 2630 additions and 7834 deletions

View File

@@ -0,0 +1,24 @@
package cheatpath
import (
"fmt"
)
// Writeable returns a writeable Cheatpath
func Writeable(cheatpaths []Cheatpath) (Cheatpath, error) {
// iterate backwards over the cheatpaths
// NB: we're going backwards because we assume that the most "local"
// cheatpath will be specified last in the configs
for i := len(cheatpaths) - 1; i >= 0; i-- {
// if the cheatpath is not read-only, it is writeable, and thus returned
if cheatpaths[i].ReadOnly == false {
return cheatpaths[i], nil
}
}
// otherwise, return an error
return Cheatpath{}, fmt.Errorf("no writeable cheatpaths found")
}