mirror of https://github.com/cheat/cheat.git
204 lines
5.3 KiB
Go
204 lines
5.3 KiB
Go
// +build windows
|
|
|
|
package winio
|
|
|
|
import (
|
|
"bytes"
|
|
"encoding/binary"
|
|
"fmt"
|
|
"runtime"
|
|
"sync"
|
|
"syscall"
|
|
"unicode/utf16"
|
|
|
|
"golang.org/x/sys/windows"
|
|
)
|
|
|
|
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
|
|
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
|
|
//sys revertToSelf() (err error) = advapi32.RevertToSelf
|
|
//sys openThreadToken(thread syscall.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
|
|
//sys getCurrentThread() (h syscall.Handle) = GetCurrentThread
|
|
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
|
|
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
|
|
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
|
|
|
|
const (
|
|
SE_PRIVILEGE_ENABLED = 2
|
|
|
|
ERROR_NOT_ALL_ASSIGNED syscall.Errno = 1300
|
|
|
|
SeBackupPrivilege = "SeBackupPrivilege"
|
|
SeRestorePrivilege = "SeRestorePrivilege"
|
|
SeSecurityPrivilege = "SeSecurityPrivilege"
|
|
)
|
|
|
|
const (
|
|
securityAnonymous = iota
|
|
securityIdentification
|
|
securityImpersonation
|
|
securityDelegation
|
|
)
|
|
|
|
var (
|
|
privNames = make(map[string]uint64)
|
|
privNameMutex sync.Mutex
|
|
)
|
|
|
|
// PrivilegeError represents an error enabling privileges.
|
|
type PrivilegeError struct {
|
|
privileges []uint64
|
|
}
|
|
|
|
func (e *PrivilegeError) Error() string {
|
|
s := ""
|
|
if len(e.privileges) > 1 {
|
|
s = "Could not enable privileges "
|
|
} else {
|
|
s = "Could not enable privilege "
|
|
}
|
|
for i, p := range e.privileges {
|
|
if i != 0 {
|
|
s += ", "
|
|
}
|
|
s += `"`
|
|
s += getPrivilegeName(p)
|
|
s += `"`
|
|
}
|
|
return s
|
|
}
|
|
|
|
// RunWithPrivilege enables a single privilege for a function call.
|
|
func RunWithPrivilege(name string, fn func() error) error {
|
|
return RunWithPrivileges([]string{name}, fn)
|
|
}
|
|
|
|
// RunWithPrivileges enables privileges for a function call.
|
|
func RunWithPrivileges(names []string, fn func() error) error {
|
|
privileges, err := mapPrivileges(names)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
runtime.LockOSThread()
|
|
defer runtime.UnlockOSThread()
|
|
token, err := newThreadToken()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer releaseThreadToken(token)
|
|
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return fn()
|
|
}
|
|
|
|
func mapPrivileges(names []string) ([]uint64, error) {
|
|
var privileges []uint64
|
|
privNameMutex.Lock()
|
|
defer privNameMutex.Unlock()
|
|
for _, name := range names {
|
|
p, ok := privNames[name]
|
|
if !ok {
|
|
err := lookupPrivilegeValue("", name, &p)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
privNames[name] = p
|
|
}
|
|
privileges = append(privileges, p)
|
|
}
|
|
return privileges, nil
|
|
}
|
|
|
|
// EnableProcessPrivileges enables privileges globally for the process.
|
|
func EnableProcessPrivileges(names []string) error {
|
|
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
|
|
}
|
|
|
|
// DisableProcessPrivileges disables privileges globally for the process.
|
|
func DisableProcessPrivileges(names []string) error {
|
|
return enableDisableProcessPrivilege(names, 0)
|
|
}
|
|
|
|
func enableDisableProcessPrivilege(names []string, action uint32) error {
|
|
privileges, err := mapPrivileges(names)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
p, _ := windows.GetCurrentProcess()
|
|
var token windows.Token
|
|
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
defer token.Close()
|
|
return adjustPrivileges(token, privileges, action)
|
|
}
|
|
|
|
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
|
|
var b bytes.Buffer
|
|
binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
|
|
for _, p := range privileges {
|
|
binary.Write(&b, binary.LittleEndian, p)
|
|
binary.Write(&b, binary.LittleEndian, action)
|
|
}
|
|
prevState := make([]byte, b.Len())
|
|
reqSize := uint32(0)
|
|
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
|
|
if !success {
|
|
return err
|
|
}
|
|
if err == ERROR_NOT_ALL_ASSIGNED {
|
|
return &PrivilegeError{privileges}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func getPrivilegeName(luid uint64) string {
|
|
var nameBuffer [256]uint16
|
|
bufSize := uint32(len(nameBuffer))
|
|
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
|
|
if err != nil {
|
|
return fmt.Sprintf("<unknown privilege %d>", luid)
|
|
}
|
|
|
|
var displayNameBuffer [256]uint16
|
|
displayBufSize := uint32(len(displayNameBuffer))
|
|
var langID uint32
|
|
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
|
|
if err != nil {
|
|
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
|
|
}
|
|
|
|
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
|
|
}
|
|
|
|
func newThreadToken() (windows.Token, error) {
|
|
err := impersonateSelf(securityImpersonation)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
var token windows.Token
|
|
err = openThreadToken(getCurrentThread(), syscall.TOKEN_ADJUST_PRIVILEGES|syscall.TOKEN_QUERY, false, &token)
|
|
if err != nil {
|
|
rerr := revertToSelf()
|
|
if rerr != nil {
|
|
panic(rerr)
|
|
}
|
|
return 0, err
|
|
}
|
|
return token, nil
|
|
}
|
|
|
|
func releaseThreadToken(h windows.Token) {
|
|
err := revertToSelf()
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
h.Close()
|
|
}
|