mirror of
https://github.com/cheat/cheat.git
synced 2026-03-07 11:13:33 +01:00
Bug fixes: - Fix inverted pager detection logic (returned error instead of path) - Fix repo.Clone ignoring destination directory parameter - Fix sheet loading using append on pre-sized slices - Clean up partial files on copy failure - Trim whitespace from editor config Security: - Add path traversal protection for cheatsheet names Performance: - Move regex compilation outside search loop - Replace string concatenation with strings.Join in search Build: - Remove go:generate; embed config and usage as string literals - Parallelize release builds - Add fuzz testing infrastructure Testing: - Improve test coverage from 38.9% to 50.2% - Add fuzz tests for search, filter, tags, and validation Documentation: - Fix inaccurate code examples in HACKING.md - Add missing --conf and --all options to man page - Add ADRs for path traversal, env parsing, and search parallelization - Update CONTRIBUTING.md to reflect project policy Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
110 lines
2.7 KiB
Go
110 lines
2.7 KiB
Go
package sheets
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import (
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"fmt"
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"io/fs"
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"os"
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"path/filepath"
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"strings"
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cp "github.com/cheat/cheat/internal/cheatpath"
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"github.com/cheat/cheat/internal/repo"
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"github.com/cheat/cheat/internal/sheet"
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)
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// Load produces a map of cheatsheet titles to filesystem paths
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func Load(cheatpaths []cp.Cheatpath) ([]map[string]sheet.Sheet, error) {
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// create a slice of maps of sheets. This structure will store all sheets
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// that are associated with each cheatpath.
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sheets := make([]map[string]sheet.Sheet, len(cheatpaths))
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// iterate over each cheatpath
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for i, cheatpath := range cheatpaths {
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// vivify the map of cheatsheets on this specific cheatpath
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pathsheets := make(map[string]sheet.Sheet)
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// recursively iterate over the cheatpath, and load each cheatsheet
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// encountered along the way
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err := filepath.Walk(
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cheatpath.Path, func(
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path string,
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info os.FileInfo,
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err error) error {
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// fail if an error occurred while walking the directory
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if err != nil {
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return fmt.Errorf("failed to walk path: %v", err)
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}
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// don't register directories as cheatsheets
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if info.IsDir() {
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return nil
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}
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// get the base filename
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filename := filepath.Base(path)
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// skip hidden files (files that start with a dot)
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if strings.HasPrefix(filename, ".") {
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return nil
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}
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// skip files with extensions (cheatsheets have no extension)
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if filepath.Ext(filename) != "" {
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return nil
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}
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// calculate the cheatsheet's "title" (the phrase with which it may be
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// accessed. Eg: `cheat tar` - `tar` is the title)
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title := strings.TrimPrefix(
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strings.TrimPrefix(path, cheatpath.Path),
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string(os.PathSeparator),
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)
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// Don't walk the `.git` directory. Doing so creates
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// hundreds/thousands of needless syscalls and could
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// potentially harm performance on machines with slow disks.
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skip, err := repo.GitDir(path)
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if err != nil {
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return fmt.Errorf("failed to identify .git directory: %v", err)
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}
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if skip {
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return fs.SkipDir
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}
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// parse the cheatsheet file into a `sheet` struct
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s, err := sheet.New(
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title,
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cheatpath.Name,
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path,
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cheatpath.Tags,
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cheatpath.ReadOnly,
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)
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if err != nil {
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return fmt.Errorf(
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"failed to load sheet: %s, path: %s, err: %v",
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title,
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path,
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err,
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)
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}
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// register the cheatsheet on its cheatpath, keyed by its title
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pathsheets[title] = s
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return nil
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})
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if err != nil {
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return sheets, fmt.Errorf("failed to load cheatsheets: %v", err)
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}
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// store the sheets on this cheatpath alongside the other cheatsheets on
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// other cheatpaths
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sheets[i] = pathsheets
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}
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// return the cheatsheets, grouped by cheatpath
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return sheets, nil
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}
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