Files
cheat/internal/cheatpath/writeable.go
Christopher Allen Lane 5ad1a3c39f chore: housekeeping and refactoring (bump to 4.7.1)
- Remove unused parameters, dead files, and inaccurate doc.go files
- Extract shared helpers, eliminate duplication
- Rename cheatpath.Cheatpath to cheatpath.Path
- Optimize filesystem walks (WalkDir, skip .git)
- Move sheet name validation to sheet.Validate
- Move integration tests to test/integration/
- Consolidate internal/mock into mocks/
- Move fuzz.sh to test/
- Inline loadSheets helper into command callers
- Extract config.New into its own file
- Fix stale references in HACKING.md and CLAUDE.md
- Restore plan9 build target
- Remove redundant and low-value tests
- Clean up project documentation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-15 15:11:19 -05:00

23 lines
572 B
Go

package cheatpath
import (
"fmt"
)
// Writeable returns a writeable Path
func Writeable(cheatpaths []Path) (Path, error) {
// iterate backwards over the cheatpaths
// NB: we're going backwards because we assume that the most "local"
// cheatpath will be specified last in the configs
for i := len(cheatpaths) - 1; i >= 0; i-- {
// if the cheatpath is not read-only, it is writeable, and thus returned
if !cheatpaths[i].ReadOnly {
return cheatpaths[i], nil
}
}
// otherwise, return an error
return Path{}, fmt.Errorf("no writeable cheatpaths found")
}