cheat/internal/config/paths.go
Chris Lane efd09575df feat(config): refactor config path detection
Previously, failing other checks, on Unix and BSD systems,
`config.Paths` would attempt to compute the user's home directory by
reading the `HOME` environment variable.

This change deprecates that approach with a call to `homedir.Dir`, which
is used elsewhere throughout the application.
2020-03-05 17:46:49 -05:00

57 lines
1.4 KiB
Go

package config
import (
"fmt"
"path"
"github.com/mitchellh/go-homedir"
)
// Paths returns config file paths that are appropriate for the operating
// system
func Paths(sys string, envvars map[string]string) ([]string, error) {
// get the user's home directory
home, err := homedir.Dir()
if err != nil {
return []string{}, fmt.Errorf("failed to get user home directory: %v", err)
}
// if `CHEAT_CONFIG_PATH` is set, expand ~ and return it
if confpath, ok := envvars["CHEAT_CONFIG_PATH"]; ok {
// expand ~
expanded, err := homedir.Expand(confpath)
if err != nil {
return []string{}, fmt.Errorf("failed to expand ~: %v", err)
}
return []string{expanded}, nil
}
switch sys {
case "darwin", "linux", "freebsd":
paths := []string{}
// don't include the `XDG_CONFIG_HOME` path if that envvar is not set
if xdgpath, ok := envvars["XDG_CONFIG_HOME"]; ok {
paths = append(paths, path.Join(xdgpath, "/cheat/conf.yml"))
}
// if `XDG_CONFIG_HOME` is not set, search the user's home directory
paths = append(paths, []string{
path.Join(home, ".config/cheat/conf.yml"),
path.Join(home, ".cheat/conf.yml"),
}...)
return paths, nil
case "windows":
return []string{
path.Join(envvars["APPDATA"], "/cheat/conf.yml"),
path.Join(envvars["PROGRAMDATA"], "/cheat/conf.yml"),
}, nil
default:
return []string{}, fmt.Errorf("unsupported os: %s", sys)
}
}