Files
cheat/vendor/github.com/pjbgf/sha1cd/sha1cdblock_arm64.go
Christopher Allen Lane 2a19755804 chore: modernize CI and update Go toolchain
- Bump Go from 1.19 to 1.26 and update all dependencies
- Rewrite CI workflow with matrix strategy (Linux, macOS, Windows)
- Update GitHub Actions to current versions (checkout@v4, setup-go@v5)
- Update CodeQL actions from v1 to v3
- Fix cross-platform bug in mock/path.go (path.Join -> filepath.Join)
- Clean up dependabot config (weekly schedule, remove stale ignore)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 20:58:51 -05:00

49 lines
1.1 KiB
Go

//go:build !noasm && gc && arm64 && !amd64
// +build !noasm,gc,arm64,!amd64
package sha1cd
import (
"runtime"
"github.com/klauspost/cpuid/v2"
shared "github.com/pjbgf/sha1cd/internal"
)
var hasSHA1 = (runtime.GOARCH == "arm64" && cpuid.CPU.Supports(cpuid.SHA1))
// blockARM64 hashes the message p into the current state in h.
// Both m1 and cs are used to store intermediate results which are used by the collision detection logic.
//
//go:noescape
func blockARM64(h []uint32, p []byte, m1 []uint32, cs [][5]uint32)
func block(dig *digest, p []byte) {
if forceGeneric || !hasSHA1 {
blockGeneric(dig, p)
return
}
m1 := [shared.Rounds]uint32{}
cs := [shared.PreStepState][shared.WordBuffers]uint32{}
for len(p) >= shared.Chunk {
// The assembly code only supports processing a block at a time,
// so adjust the chunk accordingly.
chunk := p[:shared.Chunk]
blockARM64(dig.h[:], chunk, m1[:], cs[:])
rectifyCompressionState(m1, &cs)
col := checkCollision(m1, cs, dig.h)
if col {
dig.col = true
blockARM64(dig.h[:], chunk, m1[:], cs[:])
blockARM64(dig.h[:], chunk, m1[:], cs[:])
}
p = p[shared.Chunk:]
}
}